Turn 12 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 79 in states.jsonl. After the last command: state 85 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#80 · bob · msg
Jackpot: I drew Lima(yellow) — I hold a FULL YELLOW SET (4/4). Next turn from Cairo: drive Riyadh, treat black (clears 3), build station in Riyadh (spends Riyadh card), then CURE YELLOW — same turn. After that only blue remains: I'll then sweep black (Karachi/Kolkata) toward eradication and route any blue draws to you. You're waiting in Madrid for the Madrid(blue) handoff — I'll be east of you; maybe you should come east to shuttle-Jakarta area or we meet in Madrid after my Riyadh turn — I'll confirm next turn.
Model call bob-legacy-p0049 — unique payload candidate; not a proven invocation join
#81 · alice · cmd
{
"tag": "contingencyTake",
"event": "governmentGrant"
}
Board before: state 79 in states.jsonl · after: state 81 in states.jsonl
Model call alice-legacy-p0047 — unique payload candidate; not a proven invocation join
#82 · alice · cmd
{
"tag": "playEvent",
"play": {
"event": "governmentGrant",
"city": "Cairo"
}
}
Board before: state 81 in states.jsonl · after: state 82 in states.jsonl
Model call alice-legacy-p0048 — unique payload candidate; not a proven invocation join
#83 · alice · cmd
{
"tag": "driveFerry",
"to": "London"
}
Board before: state 82 in states.jsonl · after: state 83 in states.jsonl
Model call alice-legacy-p0049 — unique payload candidate; not a proven invocation join
#84 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 83 in states.jsonl · after: state 84 in states.jsonl
#85 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 84 in states.jsonl · after: state 85 in states.jsonl
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0047 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #81 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0048 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #82 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0049 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #83 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0049 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #80 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0050 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0051 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0050 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.