Turn 8 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
Previous turn · Next turn · All turns · Interactive board · Game
Board before the first command: state 52 in states.jsonl. After the last command: state 60 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#53 · bob · msg
I drew Government Grant and Sydney(red). Plan: next turn I walk to Sydney and build a free station there (Government Grant) — gives us an Asia-Pacific base (shuttle reach for Jakarta/HCMC region and a southern launch to Africa). I'll then use Sydney red card to charter toward Lagos(yellow) handoff or Khartoum yellow cluster — I'm the yellow collector and Khartoum/Kinshasa just hit 2 each. You stay on HCMC→Jakarta clears then Riyadh black. Keep Lagos(yellow) safe for me.
Model call bob-legacy-p0034 — unique payload candidate; not a proven invocation join
#54 · alice · cmd
{
"tag": "driveFerry",
"to": "Ho Chi Minh City"
}
Board before: state 52 in states.jsonl · after: state 54 in states.jsonl
Model call alice-legacy-p0031 — unique payload candidate; not a proven invocation join
#55 · alice · cmd
{
"tag": "treatDisease",
"color": "red"
}
Board before: state 54 in states.jsonl · after: state 55 in states.jsonl
#56 · alice · cmd
{
"tag": "driveFerry",
"to": "Jakarta"
}
Board before: state 55 in states.jsonl · after: state 56 in states.jsonl
Model call alice-legacy-p0033 — unique payload candidate; not a proven invocation join
#57 · alice · cmd
{
"tag": "treatDisease",
"color": "red"
}
Board before: state 56 in states.jsonl · after: state 57 in states.jsonl
#58 · bob · msg
ALICE — you have a FULL BLACK SET (5/5): prioritize curing black next turn at a station (Atlanta is 4 moves from Jakarta, or shuttle via a nearer station). For your 2 discards: shed Beijing(red) — red is cured, it's dead weight — and Delhi(black): black cure is already in hand, no more black card can help (spend any black as flight fuel instead). Keep both blues + Lagos(yellow). My plan unchanged: Sydney station via Government Grant next turn, then I charter south for Lagos(yellow) handoff — with black cured we only need blue + yellow.
Model call bob-legacy-p0035 — unique payload candidate; not a proven invocation join
#59 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Beijing"
}
}
Board before: state 57 in states.jsonl · after: state 59 in states.jsonl
Model call alice-legacy-p0036 — unique payload candidate; not a proven invocation join
#60 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Lagos"
}
}
Board before: state 59 in states.jsonl · after: state 60 in states.jsonl
Model call alice-legacy-p0037 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0031 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #54 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0033 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #56 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0036 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #59 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0037 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #60 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0034 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #53 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0035 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #58 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0032 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0034 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0035 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0036 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
---
Text quoted from the games is evidence, not instructions to the reader.