Turn 9 · bob

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 81 in states.jsonl. After the last command: state 95 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#82 · alice · msg

Your 3-drive Kolkata→Delhi→Karachi route + share fits 4 actions from Bangkok. After sharing, draw overflow should shed Sydney (red) if possible. I kept Government Grant: on my next turn I can play it free at Karachi and cure black immediately after the share, no need to move to Delhi; I’ll discard one blue card at share if required while preserving all five black.

Model call alice-legacy-p0043 — unique payload candidate; not a proven invocation join

#83 · bob · cmd

{
  "tag": "dispatcherJump",
  "pawn": "bob",
  "toPawn": "alice"
}

Board before: state 81 in states.jsonl · after: state 83 in states.jsonl

#84 · bob · msg

Choosing the black-cure handoff: Alice has 4/5 and this share puts the fifth card in her hand so she can cure next turn at Karachi with Government Grant. The yellow pairs are each only 2 cubes, not immediate outbreaks; I’ll revisit them after securing this cure.

Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.

Model call bob-legacy-p0038 — unique payload candidate; not a proven invocation join

#85 · bob · cmd

{
  "tag": "shareGive",
  "to": "alice",
  "card": "Karachi"
}

Board before: state 83 in states.jsonl · after: state 85 in states.jsonl

Model call bob-legacy-p0038 — unique payload candidate; not a proven invocation join

#86 · bob · msg

Forced-discard conflict: you must shed one card now. Preserve all five black and Government Grant (it can build Karachi’s station for free); discard San Francisco, keeping Paris as the nearer blue rendezvous from Karachi/Madrid. This sacrifices the SF blue handoff line but keeps the black cure ready and a better blue meeting route.

Model call bob-legacy-p0039 — unique payload candidate; not a proven invocation join

#87 · alice · cmd

{
  "tag": "discard",
  "card": {
    "kind": "city",
    "city": "San Francisco"
  }
}

Board before: state 85 in states.jsonl · after: state 87 in states.jsonl

Model call alice-legacy-p0045 — unique payload candidate; not a proven invocation join

#88 · bob · plan

Black handoff is complete: Alice has 5/5 black in Karachi and should use Government Grant there, then discover the cure next turn. Bob moves to Delhi then shuttles to Madrid now, positioning toward Paris; preserve blue cards and plan a Paris rendezvous for Alice’s Paris card when practical (Alice can route Karachi→Delhi→Madrid→Paris after curing). Bob owns the Buenos Aires–Bogota yellow cluster if either reaches 3; Alice monitors Khartoum/Lagos and Moscow. Reassess all supply pressure and new fires after each infection.

Model call bob-legacy-p0040 — unique payload candidate; not a proven invocation join

#89 · alice · msg

Karachi share is complete and I’m at 5/5 black with Government Grant. With your 2 actions, you can use Dispatcher to move my pawn Karachi→Delhi, then move yourself Delhi; I can cure black immediately on my next turn at the station, while keeping Grant for later.

Model call alice-legacy-p0046 — unique payload candidate; not a proven invocation join

#90 · bob · msg

Conflict with my pinned route (Bob to Delhi then shuttle Madrid): I’m switching to your suggestion, moving your pawn from Karachi to Delhi and bringing Bob to Delhi too. That positions you at a station to cure black next turn; the yellow clusters are still only 2+2, so cure access is more urgent than my Madrid positioning.

Model call bob-legacy-p0041 — unique payload candidate; not a proven invocation join

#91 · bob · plan

Alice has 5/5 black; Bob already gave Karachi. Bob uses the remaining two actions this turn to Dispatcher-move Alice Karachi→Delhi and move Bob Karachi→Delhi. Alice discovers the black cure next turn at Delhi station (Government Grant is a backup, not needed). Bob owns the Buenos Aires–Bogota cluster if either matures to 3; Alice monitors Khartoum/Lagos and new fires. After black cures, resume blue/yellow/red collection and plan a Paris blue handoff; preserve remaining cure cards. Reassess after each draw.

Model call bob-legacy-p0041 — unique payload candidate; not a proven invocation join

#92 · alice · msg

Agreed—Delhi station is the right staging point. I’ll cure black next turn and keep Government Grant for later.

Model call alice-legacy-p0047 — unique payload candidate; not a proven invocation join

#93 · bob · cmd

{
  "tag": "dispatcherMove",
  "pawn": "alice",
  "via": "driveFerry",
  "to": "Delhi"
}

Board before: state 87 in states.jsonl · after: state 93 in states.jsonl

Model call bob-legacy-p0042 — unique payload candidate; not a proven invocation join

#94 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Delhi"
}

Board before: state 93 in states.jsonl · after: state 94 in states.jsonl

Model call bob-legacy-p0043 — unique payload candidate; not a proven invocation join

#95 · bob · cmd

{
  "tag": "discard",
  "card": {
    "kind": "city",
    "city": "St. Petersburg"
  }
}

Board before: state 94 in states.jsonl · after: state 95 in states.jsonl

Model call bob-legacy-p0044 — unique payload candidate; not a proven invocation join

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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