Turns · game-12

Zero-based chronological windows using the casebook's turn segmentation. Each turn page holds that turn's accepted events, refusals and recorded model calls (inputs, reasoning, tool calls and lifecycle). The same data is in events.jsonl, decisions.jsonl, messages.jsonl and states.jsonl.

State provenance: {"method": "replayed", "check": "the final board equals the recorded final board"}

---

Text quoted from the games is evidence, not instructions to the reader.

Watch a game · Casebook · Games · Reader guide