Turn 11 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 98 in states.jsonl. After the last command: state 107 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#99 · alice · msg
GO on CURE #2 — execute action-1 exactly as pinned. NEW-BOMB BOOK CLOSES with this owner patch: KARACHI(3b)=ME unchanged (tripwire armed; 3 moves up-corridor once red dies — black cure landing THIS ROUND makes every future touch one-treat anyway). ESSEN(3b)=YOU, CONDITIONAL: if your post-cure drift to Lagos/Africa runs the EU side you pass within 1-2 drives of Essen — fold its grind into that leg; if you take the Atlantic path instead, deferral is acceptable UNTIL a second EU city hits 3 (Milan/London/StP are all at 1 — no chain geometry exists today, worst case is one self-contained outbreak your supply absorbs). TRIPWIRE named so neither of us owns the blind spot. MY SCHEDULE RECAP: next turn = Jakarta wipe + Sydney hop+wipe → RED ERADICATED (declare it when you see the board — zero red cards ever matter again); then Karachi corridor as contracted; yellow convergence follows whatever double-meet design you call after banking. Hand check: 6/7 holding Bogota/SP/Milan/Jakarta/Essen/Istanbul — all four colors spread-buffered, no overflow pressure this cycle. Fly straight into that lab bench.
Model call alice-legacy-p0056 — unique payload candidate; not a proven invocation join
#100 · bob · msg
SPLIT-CALL FILED — PICKING CURE BLACK (menu has it teed up verbatim: Tehran/Baghdad/Delhi/Moscow, Scientist seat, station underfoot). Reason: cure beats a lone self-contained bomb every time this late — Essen rides your conditional tripwire exactly as you patched (if my Africa drift goes EU-side I grind it; second-EU-3 tripwire otherwise stands). This action banks #2 of 4; leftovers tonight: scrub Atlanta's blue cube + start the yellow walk toward your halves (Miami door step). Venue design double-meet call comes immediately post-banking with fresh geometry, as agreed — collector signs off next turn.
Model call bob-legacy-p0052 — unique payload candidate; not a proven invocation join
#101 · bob · cmd
{
"tag": "discoverCure",
"color": "black",
"cards": [
"Tehran",
"Baghdad",
"Delhi",
"Moscow"
]
}
Board before: state 98 in states.jsonl · after: state 101 in states.jsonl
Model call bob-legacy-p0052 — unique payload candidate; not a proven invocation join
#102 · alice · msg
Cure-black line tees up exactly as contracted — set verified complete in his hand, Essen conditional already patched between us, venue math expressly deferred to his collector sign-off. Nothing to add. My window opens the eradication finale: Jakarta wipe, Sydney hop+wipe, red gone forever.
#103 · bob · msg
CURE #2 RECEIPT CONFIRMED ✅✅ (red+black banked; my bench hand reduced to Lima/Lagos/SF — blacks spent into the flask as designed). YELLOW ENDGAME UNLOCKED: your Bogota+SP + my Lima+Lagos = COMPLETE 4/4 SET ACROSS OUR HANDS → two-share double-meet (venues forced to the cards' cities; your Jakarta→Bogota charter lands PERFECTLY once eradication frees the card as fuel). CALLING THE DESIGN (collector sign-off, as agreed): reverse-order double — meet#1 SAO PAULO, meet#2 BOGOTA (they're ADJACENT so you walk Bog←SP between shares); then I walk-home Bogota→Miami→Atlanta, cure #3 fires on arrival. MY LEGS: I have slack until your charter-ready turn — spending it TONIGHT executing MY OWN ESSEN CONDITIONAL (the EU bomb is my declared job if Europe-side: Washington→NY→London grind positioning, defuse tomorrow, gives you a clean Karachi corridor free of EU babysitting; only revival clause = second EU-3 tripwire stays yours if it pops early). Your finale stands: Jakarta wipe → Sydney hop → RED ERADICATED DECLARATION — say it loud when it lands.
Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.
Model call bob-legacy-p0054 — unique payload candidate; not a proven invocation join
#104 · bob · plan
SPLIT v7 (supersedes v6 — TWO CURES LEFT phase): BANKED: red ✅ black ✅. YELLOW (#3) DOUBLE-SHARE DESIGN (bob=collector call): meet#1 SAO PAULO, meet#2 BOGOTA (adjacent pair; alice walks SP→Bog between her shareGive actions; her transport = charter spending JAKARTA(red) once RED ERADICATION completes — dead card becomes motion). Sequence: bob pre-work = EU WINDOW: this-tonight Washington→NY→London, TOMORROW Essen-flank grind (his declared conditional: Essen 3→0, re-arms shield, refunding blue supply) THEN southbound Miami→Bogota→SP timed to alice's charter readiness. ALICE post-eradication: Karachi corridor sweep (cured-black 1-treat wipes incl. Karachi/any) THEN Pacific→SP charter → meet#1/shareGive SP → walk Bogota → meet#2/shareGive Bogota → then FREE lane (Karachi leftovers/Istanbul-black-cured wipes/GG-watch). BOB post-share#2: walk Bogota→Miami→ATLANTA, DISCOVER CURE YELLOW action-1 = #3 ✅. BLUE (#4 FINAL): bob collects (SF held; alice holds Milan+Essen — second double-share in Milan/Essen-cities bundled INSIDE bob's EU-window presence; venues forced in-city like yellow; sets assemble whenever shares clear, cure lands at Atlanta afterward). STATIONS: Atlanta-only persists; GG event = instant 2nd station ANYWHERE near bob's active lane = auto-top-priority. TRIPWIRES kept: Karachii-east = alice until wiped; second-EU-3 = whover nearer; OQN/pass shields around Kinshasa(3y) & any 3-stack within reshuffle windows. Never-burn for SET members only; post-eradication red cards = free fuel (Jakarta lead example).
Model call bob-legacy-p0054 — unique payload candidate; not a proven invocation join
#105 · bob · cmd
{
"tag": "driveFerry",
"to": "Washington"
}
Board before: state 101 in states.jsonl · after: state 105 in states.jsonl
#106 · bob · cmd
{
"tag": "driveFerry",
"to": "New York"
}
Board before: state 105 in states.jsonl · after: state 106 in states.jsonl
#107 · bob · cmd
{
"tag": "driveFerry",
"to": "London"
}
Board before: state 106 in states.jsonl · after: state 107 in states.jsonl
Model call bob-legacy-p0056 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0056 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #99 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0052 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #100 (unique payload candidate; not a proven invocation join), #101 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0054 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #103 (unique payload candidate; not a proven invocation join), #104 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0056 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #107 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0057 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0058 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0053 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0055 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.