Turn 6 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 57 in states.jsonl. After the last command: state 66 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#58 · bob · msg
Her script needs no amendment — cure-red fires action-1 as sealed, jump stays held pending my triggers, Manila-flight westbound after. Board deltas (Washington 2-blue, Sydney 2-red) belong to lanes already assigned (my Essen flank / her red-fueled Asia arc). Nothing new from my side warrants a ping — staying silent while alice executes CURE RED.
#59 · alice · msg
SPLIT-CALL RESOLVED per sealed contract — executing "cure red" NOW (frontier nominee; containment nominees belong to your Essen flank per v5). REFINEMENT DECLARED for visibility: after landing Manila on the city-card flight, my remaining drives go THROUGH Ho Chi Minh City — with red cured I wipe its 2-stack in ONE treat en route (Asia ownership stays: ME red-side incl. Seoul next rounds; you blue/Europe flank unchanged; yellows parked Bogota/Miami untouched). Jump triggers T1/T2 remain armed — GG surfacing anywhere = FREE STATION at your feet instantly. CURE RED going live, action-1…
Model call alice-legacy-p0031 — unique payload candidate; not a proven invocation join
#60 · alice · cmd
{
"tag": "discoverCure",
"color": "red",
"cards": [
"Hong Kong",
"Sydney",
"Shanghai",
"Manila",
"Tokyo"
]
}
Board before: state 57 in states.jsonl · after: state 60 in states.jsonl
Model call alice-legacy-p0031 — unique payload candidate; not a proven invocation join
#61 · bob · msg
Her refinement reads clean and stays inside v5: HCMC through-route with cured-red one-action wipes benefits the shared board without touching my lanes, jump triggers stay armed for me. Cure RED lands on her action-1 — nothing to veto, nothing to add before my Essen-flank window opens. Silent until it's my move.
#62 · alice · msg
Mechanic fix on my announced leg: reds are GONE post-cure (that includes Manila — ref rejected the flight, rightly). Revised and law-compliant: NOT burning Bogota ever; instead — treat Atlanta's 1 blue first (zero-waste), drive Miami, then CHARTER OFF THE MIAMI CARD straight to HO CHI MINH CITY (better target than Manila: its 2-red dies to one cured-treat next turn on my way to Seoul). Miami burn = your dump-law clause, formalized. Bogota stays locked as yellow collateral. Continue Essen flank; T1/T2 armed.
Not delivered to bob's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: bob's recording logs its arrival with no model run after it, and no later prompt of bob's contains it.
Model call alice-legacy-p0034 — unique payload candidate; not a proven invocation join
#63 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 60 in states.jsonl · after: state 63 in states.jsonl
#64 · alice · msg
Leg upgrade (same fuel, better target): charter-off-Miami now lands SEOUL, not HCMC — Seoul is the imminent 3-red bomb and post-cure ONE treat erases its whole stack on arrival-turn; HCMC's 2-stack wipes next-next on the southbound pass. Miami burn formalized exactly per your dump law; Bogota stays locked. You continue Essen flank; triggers T1/T2 armed.
Not delivered to bob's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: bob's recording logs its arrival with no model run after it, and no later prompt of bob's contains it.
Model call alice-legacy-p0035 — unique payload candidate; not a proven invocation join
#65 · alice · cmd
{
"tag": "driveFerry",
"to": "Miami"
}
Board before: state 63 in states.jsonl · after: state 65 in states.jsonl
Model call alice-legacy-p0035 — unique payload candidate; not a proven invocation join
#66 · alice · cmd
{
"tag": "charterFlight",
"to": "Seoul"
}
Board before: state 65 in states.jsonl · after: state 66 in states.jsonl
Model call alice-legacy-p0036 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0031 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #59 (unique payload candidate; not a proven invocation join), #60 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0034 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #62 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0035 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #64 (unique payload candidate; not a proven invocation join), #65 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0036 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #66 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0032 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0033 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.