Turn 7 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 63 in states.jsonl. After the last command: state 75 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#64 · bob · msg
Conflict with the stale pin: Bangkok is now 3 red and in the infect discard, while the old plan doesn’t cover it. I propose handling it now by jumping Bob onto you at Delhi, moving Bob via Kolkata to Bangkok, and treating red once (3→2); you stay at Delhi and cure black next turn. Can you confirm you’ll take the black cure immediately on your next turn?
Model call bob-legacy-p0029 — unique payload candidate; not a proven invocation join
#65 · bob · plan
Updated emergency assignment: Bob owns the new 3-red Bangkok bomb on this turn—keep Alice at Delhi, dispatcher-jump Bob onto her, drive Bob via Kolkata to Bangkok, treat red once (reduce 3 to 2; retain cure cards). Alice stays at the Delhi station with her full black set and discovers black immediately on her next turn before moving. After that, reassess Delhi/Los Angeles and new fires; Bob owns the Buenos Aires–Bogota yellow cluster and continues blue/yellow/red collection, while Alice owns black and handles nearby fires after curing.
Model call bob-legacy-p0029 — unique payload candidate; not a proven invocation join
#66 · alice · msg
Confirmed: I’m at the Delhi station with 5/5 black cards and will discover the black cure immediately next turn. Your dispatcher route to Bangkok and one red treatment is a good containment action this turn; please reassess Buenos Aires–Bogota afterward.
Model call alice-legacy-p0035 — unique payload candidate; not a proven invocation join
#67 · alice · plan
Alice holds a full 5/5 black set at the Delhi station and discovers black immediately on her next turn; keep all black cards until then. Bob (Dispatcher) owns Bangkok on his current turn: jump to Alice at Delhi, move via Kolkata to Bangkok, treat red once to reduce 3→2; then reassess the board. Bob continues collecting blue/yellow and should build a red set as draws permit. After the black cure, Alice reassesses the remaining 1 black in Delhi and any new threats; Bob owns the Buenos Aires–Bogota yellow cluster and residual Lagos/Los Angeles yellow fires after Bangkok. Reassign immediately if any new city reaches 3 or a supply warning appears.
Model call alice-legacy-p0035 — unique payload candidate; not a proven invocation join
#68 · bob · cmd
{
"tag": "dispatcherJump",
"pawn": "bob",
"toPawn": "alice"
}
Board before: state 63 in states.jsonl · after: state 68 in states.jsonl
#69 · bob · cmd
{
"tag": "dispatcherMove",
"pawn": "bob",
"via": "driveFerry",
"to": "Kolkata"
}
Board before: state 68 in states.jsonl · after: state 69 in states.jsonl
Model call bob-legacy-p0031 — unique payload candidate; not a proven invocation join
#70 · bob · cmd
{
"tag": "dispatcherMove",
"pawn": "bob",
"via": "driveFerry",
"to": "Bangkok"
}
Board before: state 69 in states.jsonl · after: state 70 in states.jsonl
Model call bob-legacy-p0032 — unique payload candidate; not a proven invocation join
#71 · bob · msg
At Bangkok now; I choose the containment line for my last action and will treat red (3→2), removing its immediate outbreak threshold. Alice confirmed she’ll cure black at Delhi next turn; afterward I’ll reassess the Buenos Aires–Bogota cluster.
Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.
Model call bob-legacy-p0033 — unique payload candidate; not a proven invocation join
#72 · bob · cmd
{
"tag": "treatDisease",
"color": "red"
}
Board before: state 70 in states.jsonl · after: state 72 in states.jsonl
#73 · bob · msg
Bangkok is down to 2 red. My draw put me at 9 cards, so I’ll discard Karachi (it’s the spare black card; your exact 5-card set stays intact) and Sydney (red has no other cards held; 8 remain in deck), preserving all blue/yellow progress. Please cure black at Delhi next turn as agreed.
Model call bob-legacy-p0034 — unique payload candidate; not a proven invocation join
#74 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Karachi"
}
}
Board before: state 72 in states.jsonl · after: state 74 in states.jsonl
Model call bob-legacy-p0034 — unique payload candidate; not a proven invocation join
#75 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Sydney"
}
}
Board before: state 74 in states.jsonl · after: state 75 in states.jsonl
Model call bob-legacy-p0035 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0035 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #66 (unique payload candidate; not a proven invocation join), #67 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0029 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #64 (unique payload candidate; not a proven invocation join), #65 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0031 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #69 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0032 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #70 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0033 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #71 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0034 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #73 (unique payload candidate; not a proven invocation join), #74 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0035 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #75 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0036 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0037 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0030 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0036 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.