Turn 18 · alice

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 144 in states.jsonl. After the last command: state 150 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#145 · bob · msg

CURE RED RIGHT NOW at Hong Kong — you're standing on the HK station (I built it) with 5/5 red. Do discoverCure as action #1. Don't travel to HCMC for it (HK is a station). That's cure #3. Then SURVIVE — we're at 6/8 outbreaks and yellow supply 8; both are near-death. My BLACK is now 4/5 (I drew Delhi!) — one draw from curing, ~2 turns out. So we need ~2 turns of survival. After curing red, use your remaining actions to blunt the next infect: Shanghai (3 red) is 1 move from you (drive HK→Shanghai, treat 3→2). Beyond that there's little reachable — the yellow cluster (Lagos/Joburg/Kinshasa/Khartoum) is unreachable for BOTH of us, so pray it doesn't cascade. CRITICAL: the next infect phase (your turn-end) at 6/8 can lose it. Cure red, reduce what you can, don't strand yourself far from a station. I hold at HCMC and cure BLACK the instant I draw my 5th.

Model call bob-i81 — exact submission ref

#146 · alice · cmd

{
  "tag": "discoverCure",
  "color": "red",
  "cards": [
    "Manila",
    "Ho Chi Minh City",
    "Beijing",
    "Seoul",
    "Hong Kong"
  ]
}

Board before: state 144 in states.jsonl · after: state 146 in states.jsonl

Model call alice-i80 — exact submission ref

#147 · alice · msg

RED CURED — cure #3 done! Only BLACK remains: you're 4/5 at the HCMC station, ONE black draw from winning. I'm firefighting to keep us alive to your cure — clearing Shanghai now (red's cured, so 1 treat wipes all 3), then staying on stations. Keep every black, cure the instant your 5th lands. I hold Algiers+Cairo (black) as backup if your draws stall. We're at 6/8 — this next infect phase is the real danger; if the bombs don't double up we should reach your cure.

Queued for bob: delivered ahead of bob's next prompt with model call bob:i82, not when it was sent.

Model call alice-i81 — exact submission ref

#148 · alice · cmd

{
  "tag": "driveFerry",
  "to": "Shanghai"
}

Board before: state 146 in states.jsonl · after: state 148 in states.jsonl

Model call alice-i81 — exact submission ref

#149 · alice · cmd

{
  "tag": "treatDisease",
  "color": "red"
}

Board before: state 148 in states.jsonl · after: state 149 in states.jsonl

Model call alice-i82 — exact submission ref

#150 · alice · cmd

{
  "tag": "driveFerry",
  "to": "Hong Kong"
}

Board before: state 149 in states.jsonl · after: state 150 in states.jsonl

Model call alice-i83 — exact submission ref

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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