Turn 6 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 49 in states.jsonl. After the last command: state 61 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#50 · bob · msg
New fire: Karachi hit 3 black (armed in discard) — that's MY color, and I hold Karachi(black) + Riyadh + Moscow = 3/5 of the black set. Updated route: after handoff duty in Madrid/London, I'll shuttle Kinshasa→Khartoum→Cairo→Baghdad→Karachi and treat it down (shield in Karachi freezes the whole black cluster including Cairo/Riyadh/Baghdad). Alice: with my route shifted east, the blue handoff in Madrid is the one fixed rendezvous — take Madrid(blue)+London(blue) there if you can jump to me, otherwise I'll fly them to Atlanta station later. Also note St. Petersburg grew to 2 blue, one more draw from 3 — whoever is Europe-side after Madrid should hit it.
Model call bob-legacy-p0025 — unique payload candidate; not a proven invocation join
#51 · alice · msg
Heads-up: I saw Khartoum+Sao Paulo went to the discard in your hand-limit trim — those were my yellow set, so yellow is back to Lima + 9 in deck (still curable, just slower; please protect future yellow/blue handoff cards if you can). MY TURN PLAN (the frontier's top line): drive Bangkok→Chennai, then dispatcherJump YOU onto me at Chennai, then shareGive Chennai(black) → you at 4/5 black (Riyadh/Moscow/Karachi/Chennai), and you're already Asia-side for Karachi(3 black, your fire). You'll be pulled off Atlanta — its 1 blue may regrow, acceptable. If receiving Chennai forces a discard at 7, drop a RED (margin 6) — keep all black + Madrid/London(blue) for me. Then: walk Chennai→Mumbai→Karachi (shield), later Baghdad→Istanbul where I'll hand you Istanbul(black) → 5/5, cure black at Kinshasa via Cairo→Khartoum. St. Petersburg(2 blue): I'm Europe-bound after handoffs — I'll cover it.
Model call alice-legacy-p0029 — unique payload candidate; not a proven invocation join
#52 · alice · cmd
{
"tag": "driveFerry",
"to": "Bangkok"
}
Board before: state 49 in states.jsonl · after: state 52 in states.jsonl
#53 · bob · msg
Chennai plan approved — black cure line is the fastest win on the board. Confirmed: if the Chennai handoff pushes me over 7, I shed a RED (Sydney or Beijing, margin 6), keeping all black + Madrid/London for you. After I'm in Karachi I'll hold the shield and treat black ×2, then route Karachi→Baghdad→Istanbul for your Istanbul(black) → 5/5 black, then head to Kinshasa station via Cairo/Khartoum to cure. Note: with yellow cards burned, don't route your yellow collection through Kinshasa station timing — black cure first. Also FYI when you jump me to Chennai, you can leave me holding Karachi(black) — I'm going there anyway, no need to take it back.
Model call bob-legacy-p0026 — unique payload candidate; not a proven invocation join
#54 · alice · cmd
{
"tag": "driveFerry",
"to": "Chennai"
}
Board before: state 52 in states.jsonl · after: state 54 in states.jsonl
#55 · alice · msg
Frontier wants me to walk to Karachi myself, but that strands the Chennai handoff (only sharable in Chennai) and duplicates work — you're the black owner. Executing as agreed: jump you→Chennai + give you Chennai(black) → 4/5 black. Your next turn: drive Mumbai→Karachi, treat ×2 (3→1, shield freezes the cluster), turn after treat → cleared, then Baghdad→Istanbul for my Istanbul(black) → 5/5, cure at Kinshasa via Cairo/Khartoum. Shed a red if the share caps you. I hold position in Chennai (Asia reds @1 + my cure cards) and take St. Petersburg(2 blue) when I fly out via Paris/Europe next turn.
Not delivered to bob's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: bob's recording logs its arrival with no model run after it, and no later prompt of bob's contains it.
Model call alice-legacy-p0032 — unique payload candidate; not a proven invocation join
#56 · alice · cmd
{
"tag": "dispatcherJump",
"pawn": "bob",
"toPawn": "alice"
}
Board before: state 54 in states.jsonl · after: state 56 in states.jsonl
#57 · alice · cmd
{
"tag": "shareGive",
"to": "bob",
"card": "Chennai"
}
Board before: state 56 in states.jsonl · after: state 57 in states.jsonl
Model call alice-legacy-p0033 — unique payload candidate; not a proven invocation join
#58 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Sydney"
}
}
Board before: state 57 in states.jsonl · after: state 58 in states.jsonl
Model call bob-legacy-p0027 — unique payload candidate; not a proven invocation join
#59 · bob · msg
HUGE: you just drew Delhi(black) — I'm 1 move away and holding Riyadh/Moscow/Karachi/Chennai (4/5). Next turn: walk me Chennai→Delhi, take Delhi from you = 5/5 black, shed one card (I'd drop Beijing(red), red margin 5, your Taipei still alive), then Karachi→Baghdad→Istanbul for your Istanbul(black) later if the Delhi cure path fails — but if you take Delhi now, cure plan becomes: I get 5/5, shuttle to Atlanta station (Delhi→Tehran→Moscow→St. P? no — better: after Karachi treats I walk Karachi→Baghdad→Istanbul→... or you GovernmentGrant... simplest: I walk to Atlanta via charter? Decide after I treat Karachi). Either way: DO NOT fly/charter on Delhi(black) — it's the 5th black card, hand it to me in Delhi.
Model call bob-legacy-p0028 — unique payload candidate; not a proven invocation join
#60 · alice · msg
Discarding Istanbul(black) — with Delhi coming to you it's redundant (you'll hold the full 5/5: Riyadh/Moscow/Karachi/Chennai/Delhi). Next turn I walk to Delhi, you walk Chennai→Delhi, I hand you Delhi → 5/5, you shed Beijing(red) as agreed. Cure route suggestion: after you treat Karachi 3→1→0, charter is off the table (would burn your black set), so walk Karachi→Baghdad→Cairo→Khartoum→Kinshasa and cure black at the Kinshasa station — it also sets up the yellow cure there later. I'll take St. Petersburg(2 blue) / Europe blue duty while you're in the black cluster.
Model call alice-legacy-p0036 — unique payload candidate; not a proven invocation join
#61 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Istanbul"
}
}
Board before: state 58 in states.jsonl · after: state 61 in states.jsonl
Model call alice-legacy-p0036 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0029 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #51 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0032 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #55 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0033 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #57 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0036 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #60 (unique payload candidate; not a proven invocation join), #61 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0025 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #50 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0026 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #53 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0027 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #58 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0028 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #59 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0030 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0031 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0034 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0035 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0037 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0029 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0030 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.