Turn 10 · alice

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

Previous turn · Next turn · All turns · Interactive board · Game

Board before the first command: state 78 in states.jsonl. After the last command: state 86 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#79 · bob · msg

BLACK CURED ✅ (2/4 cures — red + black). My post-cure draws: Toronto(blue) + Cairo(black) — Cairo is now pure fuel, Toronto is 2/4 of YOUR blue set. Proposal for your GG + my route: next turn I drive Chicago→Toronto, treat blue (3→2, defuses the Toronto bomb partially since blue is uncured) and STAND there — you can charter in (spend Chennai card, 2 actions from Delhi) and take the Toronto card in Toronto → 2/4 blue. GG best use IMO: save it for a BLUE-cure station (Europe — Paris/London zone where your blue draws cluster) or a yellow hub once either set looks complete; no need to spend it this turn. Yellow status: I'm down to Lima only (1/5) after fuel burns — 7 in deck + your Sao Paulo; I'll grab yellows en route. Red eradication (Beijing/HK/Bangkok) still queued — black-cured treats now clear whole cities.

Model call bob-legacy-p0044 — unique payload candidate; not a proven invocation join

#80 · alice · msg

Black cure landed — huge. Adjusted plan for my turn: GG goes to TORONTO (not saved) — I'm chartering there this turn (spending Chennai card, now cured-color fuel), defusing the Toronto bomb (3→1 blue), and the station means I can cure blue ON THE SPOT once I hold 4 blue cards, no Atlanta trip. Please still drive up and stand in Toronto next turn: hand me Toronto(blue) → I'm 2/4, and blue cards draw at ~2/turn (10 left in deck) so blue cure is ~2-3 turns out. Toronto station also opens a shuttle with Atlanta for later. Yellow (Lima-only, 7 in deck) stays your lane; red eradication: Beijing/HK/Bangkok are all reachable from my Asia side after Toronto — I'll take them unless you're passing one.

Model call alice-legacy-p0043 — unique payload candidate; not a proven invocation join

#81 · alice · cmd

{
  "tag": "playEvent",
  "play": {
    "event": "governmentGrant",
    "city": "Toronto"
  }
}

Board before: state 78 in states.jsonl · after: state 81 in states.jsonl

Model call alice-legacy-p0043 — unique payload candidate; not a proven invocation join

#82 · alice · cmd

{
  "tag": "driveFerry",
  "to": "Chennai"
}

Board before: state 81 in states.jsonl · after: state 82 in states.jsonl

Model call alice-legacy-p0044 — unique payload candidate; not a proven invocation join

#83 · bob · msg

Confirmed — I'll be in Toronto next turn (Atlanta→Chicago→Toronto): handing you Toronto(blue) on arrival (2/4) and treating blue again — after your 3→1, my treat zeroes it fully, so Toronto ends the week clean + stationed. Note the station also works for YELLOW: once I bank 5 yellow cards I can cure at Toronto/Atlanta shuttle without extra travel. Red eradication all yours from the Asia side (Beijing/HK/Bangkok).

Model call bob-legacy-p0045 — unique payload candidate; not a proven invocation join

#84 · alice · cmd

{
  "tag": "charterFlight",
  "to": "Toronto"
}

Board before: state 82 in states.jsonl · after: state 84 in states.jsonl

Model call alice-legacy-p0046 — unique payload candidate; not a proven invocation join

#85 · alice · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 84 in states.jsonl · after: state 85 in states.jsonl

#86 · alice · cmd

{
  "tag": "treatDisease",
  "color": "blue"
}

Board before: state 85 in states.jsonl · after: state 86 in states.jsonl

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

---

Text quoted from the games is evidence, not instructions to the reader.

Watch a game · Casebook · Games · Reader guide