Turn 12 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 93 in states.jsonl. After the last command: state 102 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#94 · bob · msg
Draw update: I pulled New York(blue) — cure stock for you — and One Quiet Night (free event; I'll hold it as insurance and burn it to cancel an infect phase the moment a 3-cube city sits exposed, e.g. SF/Bangkok window). This turn: I walk Mexico City→Lima, treat yellow×2 → Lima zeroed, and hold Lima(yellow) for you — you're 3 moves out (Toronto→Washington→Miami→Lima? pick your line); handoff makes you 3/4 yellow. Heads-up: your hand is 7/7 — the Lima share forces a discard, name a non-yellow (Riyadh/Sydney/Taipei are the obvious fuel). NY(blue) handoff: say when — I'd need to be in New York with you (me 3 moves from Lima via Bogota? no — via Chicago/Toronto), so only commit if your blue draws leave you needing exactly that card.
Model call bob-legacy-p0052 — unique payload candidate; not a proven invocation join
#95 · alice · msg
Going south for the Lima rendezvous this turn (Chicago→Mexico City→Lima, +1 yellow treat there) — yellow at 3/4 with a 6-in-deck finisher beats the SF defusal for win tempo, and your One Quiet Night insurance covers the SF window. Skip the NY rendezvous for now — I'm drawing ~2 cards/turn and blue should self-complete; keep NY as spare/last-resort (if blue stalls, we'll meet in NY then). Hand-cap plan: when you pass Lima I'll shed Taipei(red) — least useful now that I'm out of Asia.
Model call alice-legacy-p0052 — unique payload candidate; not a proven invocation join
#96 · alice · cmd
{
"tag": "driveFerry",
"to": "Chicago"
}
Board before: state 93 in states.jsonl · after: state 96 in states.jsonl
#97 · alice · cmd
{
"tag": "driveFerry",
"to": "Mexico City"
}
Board before: state 96 in states.jsonl · after: state 97 in states.jsonl
#98 · bob · msg
No reply needed — alice's southbound line matches the rendezvous plan exactly (she sheds Taipei at the Lima handoff, blue self-completes on draws, NY stays spare). I'll be in Lima this coming turn zeroing its yellow and waiting with the card. Waiting for my move.
#99 · alice · cmd
{
"tag": "driveFerry",
"to": "Lima"
}
Board before: state 97 in states.jsonl · after: state 99 in states.jsonl
Model call alice-legacy-p0055 — unique payload candidate; not a proven invocation join
#100 · alice · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 99 in states.jsonl · after: state 100 in states.jsonl
#101 · alice · msg
Drew London(blue) — blue is 3/4 (Milan, Toronto, London), yellow 2/4 + your Lima = 3/4. Discarding Riyadh(black): Middle East cluster is your lane and Cairo is your fuel there. Post-handoff division: I walk to Atlanta to land the yellow cure (need 1 more yellow draw — 6 in deck), you're free for the Asia sweep (Osaka 3⚠ red, Bangkok 2 red, Kolkata/Chennai black) — all one-treat clears for cured colors, and Taipei/Sydney sit in my hand as backup fuel if you'd rather route through me. Two cures to go; deck clock ~11 turns, comfortable margin if draws cooperate.
Model call alice-legacy-p0057 — unique payload candidate; not a proven invocation join
#102 · alice · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Riyadh"
}
}
Board before: state 100 in states.jsonl · after: state 102 in states.jsonl
Model call alice-legacy-p0057 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0052 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #95 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0055 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #99 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0057 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #101 (unique payload candidate; not a proven invocation join), #102 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0052 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #94 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0053 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0054 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0056 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0053 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0054 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0055 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0056 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.