Turn 3 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 22 in states.jsonl. After the last command: state 32 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#23 · alice · msg
Red CURED ✅. Next turn plan (4 actions, one sweep): direct flight to Hong Kong (spending my now-redundant Hong Kong card) → treat (clears all 2 red cubes, cured) → drive Shanghai → treat (clears all 3). Red cluster gone in one turn; only Beijing(1)+Bangkok(1) red left after, so eradication is in reach. Moscow/Istanbul black cluster (5 cubes) needs an owner: it's your color and you hold Moscow+Tehran — but you're bound for Atlanta to land the black cure first. Suggest: you cure black next turn, then decide who chases Istanbul/Moscow. If you draw a 5th black card, hold it — the cure ends the black clock.
Model call alice-legacy-p0014 — unique payload candidate; not a proven invocation join
#24 · bob · msg
Conflict named: frontier wants me to charter to Shanghai burning Los Angeles(yellow), but that's redundant — your announced red sweep (HK→Shanghai, 1 treat each, cured color) clears it next turn, and LA is 1/5 of my yellow cure set. I'm walking Lima→Mexico City→Miami→Atlanta, treating Lima to zero first (4th-best corner to revisit). Note: Mexico City still shows 1 yellow — your 'free-ish treat' didn't land; if you pass through again, grab it, else I'll catch it on a later southbound trip. Moscow–Istanbul (5 cubes) + Kolkata (3⚠): black is mine after the cure lands.
Model call bob-legacy-p0012 — unique payload candidate; not a proven invocation join
#25 · bob · plan
RED CURED. Updated assignments: alice = BLUE cure (1/4, keeps Milan) + red sweep (HK/Shanghai/Beijing/Bangkok) + hands bob Sao Paulo(yellow) when co-located. bob = BLACK cure 4/5 (holds Mumbai/Istanbul/Tehran/Moscow — ONE more black card cures; both players hold black draws for bob) + YELLOW cure 2/5 (LA+Lima, keep both) + after black cure lands, bob owns the Istanbul–Moscow cluster (5 cubes) and Kolkata (3⚠). BOB ROUTE: this turn treat Lima→drive MexCity→Miami→Atlanta; next turn cure black at Atlanta if 5th card arrived (draws or alice handoff), else hold station and chase black cubes en route. Meet-ups: card transfers need shared city (bob@Atlanta while alice passes through = natural handoff point).
Model call bob-legacy-p0012 — unique payload candidate; not a proven invocation join
#26 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 22 in states.jsonl · after: state 26 in states.jsonl
#27 · bob · cmd
{
"tag": "driveFerry",
"to": "Mexico City"
}
Board before: state 26 in states.jsonl · after: state 27 in states.jsonl
#28 · alice · msg
Copy all. On Mexico City: my treat DID land (cleared it to 0) — the infect phase re-seeded it afterward since it sits in the infect discard; that cube will keep coming back until yellow is cured or the discard gets buried. Your LA-hoarding call is right; skip the redundant charter. See you at Atlanta next turn — I cure nothing there, just passing through eastbound for the HK sweep.
Model call alice-legacy-p0015 — unique payload candidate; not a proven invocation join
#29 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 27 in states.jsonl · after: state 29 in states.jsonl
#30 · bob · cmd
{
"tag": "driveFerry",
"to": "Miami"
}
Board before: state 29 in states.jsonl · after: state 30 in states.jsonl
#31 · alice · msg
Discard hint: shed Bangkok(red) — red is cured, that card is dead weight and can never contribute to a cure. Keep every yellow/black; Santiago(yellow) is your 3rd yellow toward the cure.
Model call alice-legacy-p0016 — unique payload candidate; not a proven invocation join
#32 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Bangkok"
}
}
Board before: state 30 in states.jsonl · after: state 32 in states.jsonl
Model call bob-legacy-p0018 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0014 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #23 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0015 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #28 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0016 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #31 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0012 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #24 (unique payload candidate; not a proven invocation join), #25 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0018 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #32 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0017 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0013 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0014 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0015 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0016 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0017 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.