Turn 8 · model calls

The full recorded input, reasoning, tool calls and lifecycle of every model call placed on turn 8, grouped by seat. Each call has its own anchor (#d-<id>). The same records are rows of decisions.jsonl.

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Calls with an accepted-event join or a recorded refusal in this turn.

alice-legacy-p0036

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 36. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

{"kind": "supersede", "hit": true}

Recorded input

POOL MESSAGE from bob (event #68): 🚨 FORECAST SEMANTICS ALERT before you commit: the order array = DRAW order — position 1 infects THIS phase. Your listed order (Delhi first) would infect Delhi's 3 cubes immediately = guaranteed outbreak. Bury = put the bombs at the END: suggested array [San Francisco, Chennai?, ... → Delhi, Toronto] i.e. safest first, then Delhi position 5, Toronto position 6 (both 3-cubers; Toronto chains into New York). Also note Toronto just hit 3 blue⚠ this infect phase. Everything else in your message confirmed — I hold 5/5 black and fly LA→Chicago→Atlanta→CURE next turn.

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=scientist at=Kolkata
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Kolkata(scientist) hand=5 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red), event:forecast]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:8 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 5 move(s): Hong Kong→Manila→San Francisco→Chicago→Toronto — or 4 action(s): go to Riyadh (3 move(s)), then charter to Toronto (spends Riyadh(black))
  Delhi: 3 black⚠ [in infect-discard] [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] [black supply 8 left, 16 on board, reshuffle trap] — 1 move(s): Delhi
  Kolkata: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): you are HERE — treat it now
  San Francisco: 2 blue
  Chennai: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 1 move(s): Chennai
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 2 move(s): Delhi→Tehran — nearer teammate: bob, 1 move(s) vs your 2
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (4 action(s) (go to Riyadh (3 move(s)), then charter to Atlanta (spends Riyadh(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 5→3, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Sydney, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 5→3, yellow 6→5, black 6→5)
      response reach — team's card-free trip to each city: Sydney 3→0, Jakarta 4→1, Chennai 5→2 (2 cubes), Bangkok 5→2 (2 cubes); board-wide: 20 cities closer, 41 trip-actions shaved

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you) — drive Delhi, drive Karachi, drive Riyadh, charter to Sao Paulo
     tempo: 7 action(s) closer to the yellow cure (53 → 46 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
     burns: black: bob's 5/5 set covers it — spare
  dominated: shore up black at Kolkata (supply strained: 8 left) — tempo 0 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: break the Kolkata–Chennai–Delhi–Tehran black cluster at Delhi — tempo 1 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — tempo 4 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: defuse Delhi and return to Kolkata (round trip, 3 actions) — tempo 0 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Delhi", "Chennai", "Bangkok", "Hong Kong"
  directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney"
  [10] {"tag":"treatDisease","color":"black"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  [11] {"tag":"playEvent","play":{"event":"forecast","order":["Moscow","Mexico City","San Francisco","Kolkata","Istanbul","Bangkok"]}}

forecast: the menu entry lists the infection deck's REAL top 6, in their CURRENT order, nearest draw first — Moscow → Mexico City → San Francisco (2) → Kolkata (2) → Istanbul (1) → Bangkok (1) (parenthesised = cubes already there). Submitting that entry unchanged reorders NOTHING and still spends the card. To get value, send the same action with `order` rearranged: cities you put EARLY are drawn soonest, so lead with the harmless ones and bury any city already at 2–3 cubes — burying a 3-cube city is the difference between an outbreak and a card you never see.

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

Bob corrected my Forecast order semantics: early = drawn soonest. Bury the bombs late. Real top 6: Moscow (3, but Bob is IN Moscow treating — wait, he hasn't treated yet this turn? State: bob@Moscow with 5 black... he treated Moscow? Moscow not in threats list → Moscow cleared to 0? Threats list doesn't show Moscow — correct, he already cleared it (supply black went 5→8 earlier... now black supply 8, 16 on board. Moscow absent from threats = 0 cubes). So Moscow harmless now.

Real top 6 (current order): Moscow, Mexico City, San Francisco (2), Kolkata (2), Istanbul (1), Bangkok (1). None of Delhi/Tehran/Chennai/Toronto in top 6! Toronto hit 3 — is it in top 6? No. So Forecast can only reorder these 6. Best: bury Kolkata (2, in-discard, at 2 cubes) to position 6, and Bangkok (1) 5, Istanbul (1) 4? Order to minimize damage: lead with harmless ones: Moscow (0 cubes now), Mexico City (how many cubes? Mexico City not in threats list... wait it's not listed — earlier it had 1 yellow. Not in threats now → 0? It was 1 yellow. Hmm, threats list shows only cities with cubes presumably. Mexico City not listed → 0 cubes. Fine, harmless).

Optimal order: [Moscow, Mexico City, San Francisco, Istanbul, Bangkok, Kolkata] — draw Moscow & Mexico City first (harmless), SF (2 blue, adds 1 → 3... hmm SF at 2 would go to 3. Istanbul 1→2, Bangkok 1→2, Kolkata last (2→3? no wait — if Kolkata drawn LAST of the 6, it gets pushed to position 6, likely beyond this rate-2 window (2 cards flip per infect phase; rate 2 now). Only 2 cards flip this phase: Moscow, Mexico City — both harmless! Then next phase 2 more: SF, Istanbul. Kolkata & Bangkok deferred further.

Actually rate is 2 (track: 2,2,2,3,3,4,4 — we've had epidemics; infection rate currently 2 per state). So only 2 infect cards flip per phase. Reorder: [Moscow, Mexico City, San Francisco, Istanbul, Bangkok, Kolkata]? Hmm — SF at 2 going to 3 is meh; Istanbul 1→2 fine. Alternatively [Moscow, Mexico City, Istanbul, Bangkok, San Francisco, Kolkata] — same. Which 2-cube city is worst? SF 2 blue: Toronto 3 blue is the blue critical point; adding to SF blue (supply 17) — blue bleed moderate. Kolkata 2 black: black supply 8, and Kolkata in the 9-cube cluster — worst. Bangkok 1 black+1 red: black+1. Istanbul 1 black. So bury Kolkata deepest, then Bangkok, then Istanbul, SF early-ish but after harmless. Order: [Moscow, Mexico City, Istanbul, Bangkok, San Francisco, Kolkata]? SF position 5, Kolkata 6. Hmm SF at 2 → position 5 means it flips in phase 3 (2 cards/phase: phase1 Moscow+MC, phase2 Istanbul+Bangkok, phase3 SF+Kolkata). Compare [Moscow, Mexico City, San Francisco, Istanbul, Bangkok, Kolkata]: phase2 = SF+Istanbul, phase3 = Bangkok+Kolkata. Meh. Which is better: SF+Istanbul (blue 2→3 + black 1→2) vs Bangkok+Kolkata (black 1→2 + black 2→3!) — Kolkata 2→3 is worse than SF 2→3 (black supply tighter, cluster). So order: Moscow, Mexico City, San Francisco, Istanbul, Bangkok, Kolkata. This gives phase1 completely harmless, phase2 mild, defers Kolkata's 3rd cube and Bangkok beyond.

That matches my earlier message and Bob's suggestion adjusted to the REAL top 6 (Delhi/Tehran/Chennai/Toronto aren't in the top 6 — Bob's suggested array assumed they were; his warning was about semantics).

So Forecast order: ["Moscow","Mexico City","San Francisco","Istanbul","Bangkok","Kolkata"].

Then my 4 actions: frontier nominee: drive Delhi, Karachi, Riyadh, charter Sao Paulo (burns Riyadh, meets Bob in Sao Paulo for yellow handoff). Hmm — wait, Bob is flying LA→Chicago→Atlanta→CURE BLACK next turn. The Sao Paulo handoff for yellow: I'd charter Sao Paulo (spend Riyadh(black) — spare now). Then Bob must fly to Sao Paulo to take the card — 4 moves from Atlanta. He'd then be 3 moves from Atlanta to cure yellow (yellow needs 5; he has 2 + Sao Paulo = 3... the handoff gives him 3/5 — NOT a cure). The "tempo 7 actions closer" seems optimistic.

Alternative for my 4 actions: black containment is the fire (Delhi 3⚠, cluster). Delhi is 1 move away! Drive Delhi, treat black (3→2), drive... hmm but Delhi 2 still risky. Or treat Kolkata 1 more (2→1)? I'm in Kolkata: treat black → 1 cube.

Let me think about the best 4 actions: I'm at Kolkata. Priorities: (a) black containment near me: Kolkata 2→1 (1 action), Delhi 3→2 (drive+treat = 2 actions, and it's on my path east anyway), Chennai 2 (drive+treat from Delhi = 2 more). (b) Red eradication: Beijing 1 red — drive Shanghai? From Kolkata far. (c) Blue: SF 2, Toronto 3 — far.

Option: drive Delhi (1), treat black (2), drive Chennai (3), treat black (4). Result: Delhi 2, Chennai 1. Or drive Delhi, treat, treat (Delhi 3→1), drive back? Delhi treats: 3→2→1. Then Chennai stays 2. Hmm Delhi is the outbreak bomb (3 cubes, in infect-discard, and black reshuffle trap). With Forecast burying black cards for ~3 phases, the immediate risk is lower. But Delhi will resurface.

Option: treat Kolkata (1), drive Delhi (2), treat Delhi (3), treat Delhi (4) → Kolkata 1, Delhi 1. Leaves Chennai 2, Tehran 2.

vs. drive Delhi, treat, drive Chennai, treat: Kolkata 2 (I'm there... wait I leave), Delhi 2, Chennai 1.

Hmm. Delhi at 3 → must defuse to ≤2 this turn if possible. Both options do Delhi.

Compare outcomes after infect phases (2 cards: Moscow, Mexico City per my forecast — harmless!). So nothing infects this phase. Next my turn: I could continue Chennai/Tehran.

I'll do: treat black (Kolkata 2→1), drive Delhi, treat black ×2 (Delhi 3→1). This maximally defuses the two black bombs. Chennai/Tehran next turn (Bob passes Tehran turn+2 and shaves it).

Wait — should I reconsider the Sao Paulo yellow line? Yellow: bob 2/5, me 1. Yellow supply 22 fine. Yellow cure needs 5: bob has LA+Lima (LA gets BURNED as his flight fuel next turn! → he'll have 1 yellow + Sao Paulo mine = 2... 7 in deck though). Yellow cure is far anyway. Black containment beats it. Skip.

Actions: treat (Kolkata), drive Delhi, treat, treat.

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Moscow", "Mexico City", "San Francisco", "Istanbul", "Bangkok", "Kolkata"]}}}, "output": {"submitted": true, "action": {"tag": "playEvent", "play": {"event": "forecast", "order": ["Moscow", "Mexico City", "San Francisco", "Istanbul", "Bangkok", "Kolkata"]}}}}

alice-legacy-p0037

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 37. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=scientist at=Kolkata
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Kolkata(scientist) hand=4 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red)]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:8 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 5 move(s): Hong Kong→Manila→San Francisco→Chicago→Toronto — or 4 action(s): go to Riyadh (3 move(s)), then charter to Toronto (spends Riyadh(black))
  Delhi: 3 black⚠ [in infect-discard] [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] [black supply 8 left, 16 on board, reshuffle trap] — 1 move(s): Delhi
  Kolkata: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): you are HERE — treat it now
  San Francisco: 2 blue
  Chennai: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 1 move(s): Chennai
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 2 move(s): Delhi→Tehran — nearer teammate: bob, 1 move(s) vs your 2
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (4 action(s) (go to Riyadh (3 move(s)), then charter to Atlanta (spends Riyadh(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 5→3, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Sydney, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 5→3, yellow 6→5, black 6→5)
      response reach — team's card-free trip to each city: Sydney 3→0, Jakarta 4→1, Chennai 5→2 (2 cubes), Bangkok 5→2 (2 cubes); board-wide: 20 cities closer, 41 trip-actions shaved

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you) — drive Delhi, drive Karachi, drive Riyadh, charter to Sao Paulo
     tempo: 7 action(s) closer to the yellow cure (53 → 46 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
     burns: black: bob's 5/5 set covers it — spare
  dominated: shore up black at Kolkata (supply strained: 8 left) — tempo 0 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: break the Kolkata–Chennai–Delhi–Tehran black cluster at Delhi — tempo 1 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — tempo 4 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: defuse Delhi and return to Kolkata (round trip, 3 actions) — tempo 0 vs 7, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Delhi", "Chennai", "Bangkok", "Hong Kong"
  directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney"
  [10] {"tag":"treatDisease","color":"black"}

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

NUDGE — you took your last turn without sending a message.
⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.
Consider whether your team needs to know. CALL send_message if so,
otherwise no action needed — this is a one-time reminder.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

Forecast played (order fixed per Bob's semantics note — I already submitted with correct bury order). Now 4 actions. My plan: treat Kolkata (2→1), drive Delhi, treat Delhi ×2 (3→1). The frontier pushes Sao Paulo yellow handoff, but black containment here + Delhi defusal is more urgent; the yellow handoff via Sao Paulo charter burns Riyadh and Bob must then travel 4 to Sao Paulo while his black cure is the priority this turn. I'll do containment. Brief message to Bob explaining Forecast order I actually used and my containment plan.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "Forecast played with your corrected semantics: harmless cities first (Moscow, Mexico City), Kolkata buried LAST — so the next infect phases flip Moscow+Mexico City (both harmless), then SF+Istanbul, deferring Kolkata/Bangkok beyond the window. Delhi/Tehran/Chennai/Toronto weren't in the top 6, so nothing to bury there. My 4 actions: treat Kolkata (2→1), then Delhi 3→1 — defusing both black bombs. Chennai/Tehran next. Skip the Sao Paulo charter this turn: your black cure outranks the yellow handoff, and I'd rather not burn Riyadh on a rendezvous you can't reach until after Atlanta."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

alice-legacy-p0038

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 38. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 3 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 3)
you=alice role=scientist at=Kolkata
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Kolkata(scientist) hand=4 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red)]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:9 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 5 move(s): Hong Kong→Manila→San Francisco→Chicago→Toronto — or 4 action(s): go to Riyadh (3 move(s)), then charter to Toronto (spends Riyadh(black))
  Delhi: 3 black⚠ [in infect-discard] [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] [black supply 9 left, 15 on board, reshuffle trap] — 1 move(s): Delhi
  San Francisco: 2 blue — pre-empt (one draw from critical): 3 move(s): Hong Kong→Manila→San Francisco
  Chennai: 2 black [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (outbreak splash next door): 1 move(s): Chennai
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (outbreak splash next door): 2 move(s): Delhi→Tehran — nearer teammate: bob, 1 move(s) vs your 2
  Kolkata: 1 black
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (4 action(s) (go to Riyadh (3 move(s)), then charter to Atlanta (spends Riyadh(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 3 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~8 action(s) on remaining cure runs: blue 5→3, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Sydney, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 5→3, yellow 6→5, black 6→5)
      response reach — team's card-free trip to each city: Sydney 3→0, Jakarta 4→1, Chennai 5→2 (2 cubes), Bangkok 5→2 (2 cubes); board-wide: 20 cities closer, 41 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 3/8; deck ~16 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you) — drive Delhi, drive Tehran, drive Moscow
     tempo: 3 action(s) closer to the yellow cure (53 → 50 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — drive Hong Kong, drive Manila, drive San Francisco
     tempo: 3 action(s) closer to the blue cure (54 → 51 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases; en route to clear blue at Toronto — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "advance the yellow cure: move toward the Sao Pa…" and "defuse the armed discard bomb at Toronto" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "advance the yellow cure: move toward the Sao Pa…" → "defuse the armed discard bomb at Toronto": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "shore up black at Delhi (supply strained: 9 left)" — tempo 1 vs 3, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…"
  dominated: "defuse Delhi and return to Kolkata (round trip, 3 actions)" — tempo 0 vs 3, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 4 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Delhi", "Chennai", "Bangkok", "Hong Kong"
  directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney"
  [10] {"tag":"treatDisease","color":"black"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

Continue: drive Delhi, treat black ×2 (Delhi 3→1). 3 actions exactly.

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "driveFerry", "to": "Delhi"}}, "output": {"submitted": true, "action": {"tag": "driveFerry", "to": "Delhi"}}}

bob-legacy-p0039

Seat: bob. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 39. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — alice is on the move; you cannot act.

STANDING TEAM PLAN (alice, pinned this turn):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=bob role=contingencyPlanner at=Moscow
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Kolkata(scientist) hand=5 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red), event:forecast]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:8 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 5 move(s): St. Petersburg→Essen→London→New York→Toronto
  Delhi: 3 black⚠ [in infect-discard] [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] [black supply 8 left, 16 on board, reshuffle trap] — 2 move(s): Tehran→Delhi — nearer teammate: alice, 1 move(s) vs your 2
  Kolkata: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 3 move(s): Tehran→Delhi→Kolkata — or 1 action: direct flight (you hold Kolkata — your 5/5 black set — burning drops it to 4/5; 5 black in deck, 1 held elsewhere; spend it only if this beats the cure) — nearer teammate: alice, 0 move(s) vs your 3
  San Francisco: 2 blue
  Chennai: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 3 move(s): Tehran→Delhi→Chennai — nearer teammate: alice, 1 move(s) vs your 3
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Kolkata–Chennai–Delhi–Tehran: 9 cubes — matures to 3s costs 12+ treats] — pre-empt (outbreak splash next door): 1 move(s): Tehran — or 1 action: direct flight (you hold Tehran — your 5/5 black set — burning drops it to 4/5; 5 black in deck, 1 held elsewhere; spend it only if this beats the cure)
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: alice collects (1/4) — give alice your blue cards when you share
  yellow: YOU collect (2/5) — keep EVERY yellow card; nearest station Atlanta (6 move(s)) — or 1 action(s): charter flight from Moscow straight to Atlanta (spends Moscow(black)) (your 5/5 black set — burning drops it to 4/5; 5 black in deck, 1 held elsewhere; spend it only if this beats the cure)
  black: YOU have a FULL SET (5/5) — station Atlanta (6 move(s)) to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta (your 2/5 yellow set — burning drops it to 1/5; 7 yellow in deck, 1 held elsewhere; spend it only if this beats the cure)

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

Alice is playing Forecast this turn. New: Toronto hit 3 blue (outbreak risk!) — her Forecast order has Toronto 5th and SF 6th. Toronto at 3 in infect-discard: if a Toronto card comes up before her reorder... she's playing Forecast NOW, so she'll see the top 6 and reorder. Toronto 3⚠ should be buried EARLY — an outbreak there chains into New York/Washington/Chicago/Montreal... Toronto neighbors: Chicago, Washington, New York — NY has 1 blue → chain. Suggest she puts Toronto FIRST (or Delhi first, both are 3-cubers; Delhi black supply 8 vs blue supply... blue 17, Toronto 3 cubes + chains into 3 cities). Delhi is also 3⚠. Order both 3-cubers at top (bottom of deck = buried deepest — remember Forecast reorders top 6; to "bury" she puts the dangerous ones at the BOTTOM of the 6, i.e., positions 5-6, dangerous ones last). Her order lists Delhi first... wait, the order array — position 1 = drawn first. Burying = putting danger cards at positions 5-6 (drawn last among the six). Her stated order "Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco" — hmm, that draws Delhi FIRST and SF last. If the intent is "bury black bombs at the bottom", the order should be reversed: safe cards first, bombs last. Actually which end is "buried"? Top 6 infection cards: position 1 gets drawn first. So putting Delhi at position 1 = Delhi infects THIS phase — 3 cubes = OUTBREAK! That would be terrible. Unless her order semantics differ. She wrote "bury black bombs at the bottom" with order Delhi→Chennai→Tehran→Kolkata→Toronto→SF — if "bottom" = end of array = positions drawn last = safest. But she listed Delhi FIRST, which contradicts "bombs at bottom".

I should flag this immediately: the array order = draw order; the bombs (Delhi, then Toronto) must be at the END of the array (positions 5-6), and safe cards (SF, Kolkata?) at the front. Wait Kolkata 2 black — also a bomb-ish. Safest of the six to draw: San Francisco (2 blue, no chain... 2→3 no outbreak) and Toronto (3 = outbreak!). Hmm Toronto at 3 = guaranteed outbreak if drawn. So Toronto must be LAST (position 6), Delhi position 5.

Send urgent message: Forecast array order = draw order; put Delhi and Toronto at positions 5-6 (end), not the start — otherwise Delhi infects immediately this phase = outbreak on a 3-cube city.

text: ""

toolCalls:

{"tool": "send_message", "toolCallId": null, "ref": null, "input": {"text": "🚨 FORECAST SEMANTICS ALERT before you commit: the order array = DRAW order — position 1 infects THIS phase. Your listed order (Delhi first) would infect Delhi's 3 cubes immediately = guaranteed outbreak. Bury = put the bombs at the END: suggested array [San Francisco, Chennai?, ... → Delhi, Toronto] i.e. safest first, then Delhi position 5, Toronto position 6 (both 3-cubers; Toronto chains into New York). Also note Toronto just hit 3 blue⚠ this infect phase. Everything else in your message confirmed — I hold 5/5 black and fly LA→Chicago→Atlanta→CURE next turn."}, "output": {"sent": true, "note": "You have sent 1 of 5 messages available this turn."}}

Step 2 · {"synthetic": false, "servedModel": null}

reasoning: null

text:

Critical catch sent to alice: the Forecast order array is draw order, so Delhi and Toronto (both at 3 cubes) must go at the END of the array, not the front — her listed order would trigger an immediate outbreak. My black cure line is locked: next turn LA→Chicago→Atlanta→cure. Waiting for my turn.

toolCalls: []

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

alice-legacy-p0039

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 39. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 2 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 2)
you=alice role=scientist at=Delhi
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Delhi(scientist) hand=4 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red)]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:9 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 6 move(s): Kolkata→Hong Kong→Manila→San Francisco→Chicago→Toronto — or 3 action(s): go to Riyadh (2 move(s)), then charter to Toronto (spends Riyadh(black)) — nearer teammate: bob, 5 move(s) vs your 6
  Delhi: 3 black⚠ [in infect-discard] [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] [black supply 9 left, 15 on board, reshuffle trap] — you are HERE — treat it now
  San Francisco: 2 blue — pre-empt (one draw from critical): 4 move(s): Kolkata→Hong Kong→Manila→San Francisco — or 3 action(s): go to Riyadh (2 move(s)), then charter to San Francisco (spends Riyadh(black))
  Chennai: 2 black [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (outbreak splash next door): 1 move(s): Chennai
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Delhi–Chennai–Tehran: 7 cubes — matures to 3s costs 9+ treats] — pre-empt (outbreak splash next door): 1 move(s): Tehran
  Kolkata: 1 black
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (3 action(s) (go to Riyadh (2 move(s)), then charter to Atlanta (spends Riyadh(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 2 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~10 action(s) on remaining cure runs: blue 6→2, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Sydney, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~5 action(s) on remaining cure runs: blue 6→3, yellow 6→5, black 6→5)
      response reach — team's card-free trip to each city: Sydney 3→0, Jakarta 4→1, Chennai 5→2 (2 cubes), Bangkok 5→2 (2 cubes); board-wide: 20 cities closer, 41 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 3/8; deck ~16 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you) — drive Tehran, drive Moscow
     tempo: 2 action(s) closer to the yellow cure (52 → 50 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — drive Kolkata, drive Hong Kong
     tempo: 2 action(s) closer to the blue cure (55 → 53 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases; en route to clear blue at Toronto — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "advance the yellow cure: move toward the Sao Pa…" and "defuse the armed discard bomb at Toronto" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "advance the yellow cure: move toward the Sao Pa…" → "defuse the armed discard bomb at Toronto": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "shore up black at Delhi (supply strained: 9 left)" — tempo 0 vs 2, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney"
  [11] {"tag":"treatDisease","color":"black"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning: null

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

alice-legacy-p0040

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 40. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 1 action(s) left this turn against 1 city(ies) at 3 cubes and 5 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 1)
you=alice role=scientist at=Delhi
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Delhi(scientist) hand=4 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red)]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:22 black:10 red:21   decks: player=33 infection=44   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 6 move(s): Kolkata→Hong Kong→Manila→San Francisco→Chicago→Toronto — or 3 action(s): go to Riyadh (2 move(s)), then charter to Toronto (spends Riyadh(black)) — nearer teammate: bob, 5 move(s) vs your 6
  San Francisco: 2 blue — pre-empt (one draw from critical): 4 move(s): Kolkata→Hong Kong→Manila→San Francisco — or 3 action(s): go to Riyadh (2 move(s)), then charter to San Francisco (spends Riyadh(black))
  Delhi: 2 black [in infect-discard] [cluster Delhi–Chennai–Tehran: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (re-infection risk after an epidemic): you are HERE — treat it now
  Chennai: 2 black [cluster Delhi–Chennai–Tehran: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (one draw from critical): 1 move(s): Chennai
  Lima: 2 yellow [in infect-discard]
  Tehran: 2 black [cluster Delhi–Chennai–Tehran: 6 cubes — matures to 3s costs 9+ treats] — pre-empt (one draw from critical): 1 move(s): Tehran
  Kolkata: 1 black
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black
  supply: black supply 10 left, 14 on board (no 3-cube black city yet)

=== SIGNALS ===
deck clock: 33 cards → 16 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 1, bob 5, 5 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (3 action(s) (go to Riyadh (2 move(s)), then charter to Atlanta (spends Riyadh(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 2 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~10 action(s) on remaining cure runs: blue 6→2, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Sydney, 3 move(s) away, and the nearest station to it is 3 moves — WALK there (flying spends the card) and buildStation (saves ~5 action(s) on remaining cure runs: blue 6→3, yellow 6→5, black 6→5)
      response reach — team's card-free trip to each city: Sydney 3→0, Jakarta 4→1, Chennai 5→2 (2 cubes), Bangkok 5→2 (2 cubes); board-wide: 20 cities closer, 41 trip-actions shaved

⚠ DECISION FRONTIER — 2 rival turn-plan(s); NONE dominates another.
NOT a ranking — a curve between the two ways to lose. DOWN trades cure-pipeline
actions for fewer expected outbreaks; UP reverses it. No line is best: pick the
end facing whichever clock is closer to killing you.
  clocks — outbreaks 3/8; deck ~16 turn(s), 3 cure(s) still needed
Priced nominees, not orders — pick one, extend it, or play something else.
  - advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you) — drive Tehran
     tempo: 1 action(s) closer to the yellow cure (52 → 51 action(s) to land it) — bob collects | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
  - defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — drive Kolkata
     tempo: 1 action(s) closer to the blue cure (55 → 54 action(s) to land it) — you collect | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases; en route to clear blue at Toronto — worth ~6 cube(s)+chain when finished, but the clear lands AFTER this window: the next 2 infect phases face the board as-is
  "advance the yellow cure: move toward the Sao Pa…" and "defuse the armed discard bomb at Toronto" tie exactly on both axes and clear the same 0 cube(s) — nothing separates them.
  exchange "advance the yellow cure: move toward the Sao Pa…" → "defuse the armed discard bomb at Toronto": gives up nothing on tempo to move risk ~0.0 expected outbreaks → ~0.0
  dominated: "break the Delhi–Chennai–Tehran black cluster at Delhi" — tempo 0 vs 1, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…"
  SPLIT DECISION — this antichain holds a cure line AND a containment line
  and neither dominates: that is a TEAM call, not a solo one. Before you
  commit, CALL send_message with your pick and a one-line reason so your
  partner can veto or extend it — a silent choice here is how chains get
  missed.

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  directFlight — 4 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney"
  [11] {"tag":"treatDisease","color":"black"}

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

Step 1 · {"synthetic": false, "servedModel": null}

reasoning:

One action left, I'm in Delhi (2 black). Treat Delhi again → 1 cube. That defuses further. Do it.

text: ""

toolCalls:

{"tool": "submit_action", "toolCallId": null, "ref": null, "input": {"action": {"tag": "treatDisease", "color": "black"}}, "output": {"submitted": true, "action": {"tag": "treatDisease", "color": "black"}}}

alice-legacy-p0041

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 41. Active turn: False.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ADVISORY — bob is on the move; you cannot act.

STANDING TEAM PLAN (alice, pinned 1 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

=== STATE ===
phase=playerActions turnOwner=bob  (actions left: 4)
you=alice role=scientist at=Delhi
cures: blue:none yellow:none black:none red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Delhi(scientist) hand=6 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red), Chennai(black), event:governmentGrant]  bob@Moscow(contingencyPlanner) hand=7 [Los Angeles(yellow), Lima(yellow), Mumbai(black), Tehran(black), Moscow(black), Baghdad(black), Kolkata(black)]
supply: blue:17 yellow:21 black:10 red:21   decks: player=31 infection=42   player-discard: 2 yellow, 1 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 6 move(s): Kolkata→Hong Kong→Manila→San Francisco→Chicago→Toronto — or 2 action(s): go to Chennai (1 move(s)), then charter to Toronto (spends Chennai(black)) — nearer teammate: bob, 5 move(s) vs your 6
  San Francisco: 2 blue — pre-empt (one draw from critical): 4 move(s): Kolkata→Hong Kong→Manila→San Francisco — or 2 action(s): go to Chennai (1 move(s)), then charter to San Francisco (spends Chennai(black))
  Chennai: 2 black — pre-empt (one draw from critical): 1 move(s): Chennai — or 1 action: direct flight (you hold Chennai — but flying SPENDS it; walking keeps it to buildStation there)
  Lima: 2 yellow [in infect-discard] — pre-empt (re-infection risk after an epidemic): 6 move(s): Chennai→Jakarta→Sydney→Los Angeles→Mexico City→Lima — or 2 action(s): go to Chennai (1 move(s)), then charter to Lima (spends Chennai(black))
  Tehran: 2 black — pre-empt (one draw from critical): 1 move(s): Tehran
  Kolkata: 1 black
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  Delhi: 1 black [in infect-discard]
  St. Petersburg: 1 black
  Istanbul: 1 black
  Karachi: 1 black
  Mumbai: 1 black
  Moscow: 1 black [in infect-discard]
  Mexico City: 1 yellow [in infect-discard]
  supply: black supply 10 left, 14 on board (no 3-cube black city yet)

=== SIGNALS ===
deck clock: 31 cards → 15 player-turn(s) of draws left; 3 cure(s) still needed → one cure every ~5 turn(s), team-wide
eradication: red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 2 of 12 burned, held alice 1, bob 2, 7 in deck — margin 5 over the 5 needed
  black: 1 of 12 burned, held alice 2, bob 5, 4 in deck — margin 6 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (2 action(s) (go to Chennai (1 move(s)), then charter to Atlanta (spends Chennai(black))))
  yellow: bob collects (2/5) — give bob your yellow cards when you share
  black: bob has a FULL SET (5/5) — no further black card can advance this cure (every card face is unique); bob is 6 move(s) from station Atlanta to discoverCure — or 3 action(s): direct flight to Los Angeles (spends Los Angeles(yellow)), then 2 move(s) to Atlanta
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 2 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~10 action(s) on remaining cure runs: blue 6→2, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Chennai, 1 move(s) away, and the nearest station to it is 5 moves — WALK there (flying spends the card) and buildStation (saves ~11 action(s) on remaining cure runs: blue 6→1, yellow 6→3, black 6→3)
      response reach — team's card-free trip to each city: Chennai 5→0 (2 cubes), Mumbai 6→1 (1 cube), Delhi 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 56 trip-actions shaved

If you have useful advice for the active player, CALL the send_message
tool — advice written as plain text is discarded, never delivered.
If you have nothing useful to add, just stop.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

alice-legacy-p0042

Seat: alice. Identity: legacy prompt window; invocation identity unavailable. Prompt number: 42. Active turn: True.

Model input coverage: unavailable: recorded without invocation IDs.

This game predates invocation IDs: this record is a recorded prompt and the steps after it, and its event links are matched by identical payload.

System prompt · Tool schemas · This call in decisions.jsonl

Linked accepted events

No proven accepted-event join is available for this record.

Recorded submissions and refusals

No correlated submission record is available. This does not imply no action was attempted.

Lifecycle evidence

None recorded.

Recorded input

ACTIVE TURN — it is your move.

STANDING TEAM PLAN (alice, pinned 2 of your turn(s) ago):
  PLAN CHANGE — Riyadh handoff DEAD: Bob drew Kolkata(black) and holds a FULL BLACK SET (Mumbai, Tehran, Moscow, Baghdad, Kolkata). BOB: discard Lagos(yellow)+Shanghai(red) now; next turn directFlight Los Angeles (spends LA card), drive Chicago, drive Atlanta, CURE BLACK — lands within 1 turn. ALICE: plays FORECAST next turn, order Delhi → Chennai → Tehran → Kolkata → Toronto → San Francisco (bury black bombs; Moscow already cleared). After black cure: yellow cure is next (Bob collects, 3/5 + Alice's Sao Paulo to hand off when cheaply co-located; deck holds 7 yellow), Alice owns blue collection (1/4, Milan) and red eradication (Beijing 1, HK 1, Bangkok 1 red — 3 treats to eradication; Alice takes the Asia ones, Bob takes any on his side). Riyadh + Sydney cards in Alice's hand are now generic fuel. Government Grant if drawn: station wherever the yellow cure set sits.
If the board has invalidated this plan or it is complete, replace it via
pin_plan — until then, your partner is assuming you are following it.
CONFLICT RULE: when your own read of the board — a signal, the DECISION
FRONTIER, a preview result — argues against this plan, do NOT silently
obey and do NOT silently deviate. CALL send_message naming the conflict
(the city and what you would do instead), then resolve it: your partner's
reply or a fresh pin_plan. A stale pin never outranks the live board.

ACTION ECONOMY: you have 4 action(s) left this turn against 2 city(ies) at 3 cubes and 4 at 2. Unused actions are lost forever — passing or ending your turn now spends your scarcest resource (4/turn) on nothing. Unless you are a Quarantine Specialist holding a shield over a hot cluster, spend it: treat, or move toward the nearest hot city. A pointless move away and back is not action economy.

TRIAGE: the DECISION FRONTIER below prices this turn's rival plans
against each other. Pick a line or extend it; split targets with
teammates either way.

=== STATE ===
phase=playerActions turnOwner=alice  (actions left: 4)
you=alice role=scientist at=Delhi
cures: blue:none yellow:none black:cured red:cured  outbreaks=3/8  infectionRate=2
stations: Atlanta
players: alice@Delhi(scientist) hand=6 [Milan(blue), Sao Paulo(yellow), Riyadh(black), Sydney(red), Chennai(black), event:governmentGrant]  bob@Atlanta(contingencyPlanner) hand=3 [Lima(yellow), Toronto(blue), Cairo(black)]
supply: blue:16 yellow:21 black:9 red:21   decks: player=29 infection=40   player-discard: 3 yellow, 6 black, 7 red
threats (cube counts, cluster membership, supply pressure, route cost from you, infect-discard — one row per city):
  Toronto: 3 blue⚠ [in infect-discard] — 6 move(s): Kolkata→Hong Kong→Manila→San Francisco→Chicago→Toronto — or 2 action(s): go to Chennai (1 move(s)), then charter to Toronto (spends Chennai(black)) — nearer teammate: bob, 2 move(s) vs your 6
  San Francisco: 3 blue⚠ [in infect-discard] — 4 move(s): Kolkata→Hong Kong→Manila→San Francisco — or 2 action(s): go to Chennai (1 move(s)), then charter to San Francisco (spends Chennai(black)) — nearer teammate: bob, 2 move(s) vs your 4
  Chennai: 2 black — pre-empt (one draw from critical): 1 move(s): Chennai — or 1 action: direct flight (you hold Chennai — but flying SPENDS it; walking keeps it to buildStation there) [black CURED: 1 treat clears ALL cubes here]
  Lima: 2 yellow [in infect-discard]
  Istanbul: 2 black [in infect-discard] — pre-empt (re-infection risk after an epidemic): 3 move(s): Tehran→Moscow→Istanbul — or 2 action(s): go to Chennai (1 move(s)), then charter to Istanbul (spends Chennai(black)) [black CURED: 1 treat clears ALL cubes here]
  Tehran: 2 black — pre-empt (one draw from critical): 1 move(s): Tehran [black CURED: 1 treat clears ALL cubes here]
  Kolkata: 1 black
  Hong Kong: 1 black, 1 red [in infect-discard]
  Baghdad: 1 black
  Paris: 1 blue
  New York: 1 blue
  Beijing: 1 red
  Bangkok: 1 black, 1 red
  Delhi: 1 black [in infect-discard]
  St. Petersburg: 1 black
  Karachi: 1 black
  Mumbai: 1 black
  Moscow: 1 black [in infect-discard]
  Mexico City: 1 yellow [in infect-discard]
  supply: black supply 9 left, 15 on board (no 3-cube black city yet)

=== SIGNALS ===
deck clock: 29 cards → 14 player-turn(s) of draws left; 2 cure(s) still needed → one cure every ~7 turn(s), team-wide
eradication: black: 15 cube(s) across 12 city(ies) → ~12 treat action(s) to eradicate; red: 3 cube(s) across 3 city(ies) → ~3 treat action(s) to eradicate
CARD STOCK — TEAM-WIDE, all seats' holdings (12 city cards per color; burned cards NEVER return — every hand-limit discard and every flight spends one):
  yellow: 3 of 12 burned, held alice 1, bob 1, 7 in deck — margin 4 over the 5 needed
cure plan — TEAM-WIDE collector assignment (cures WIN the game; treating only buys time):
  blue: YOU collect (1/4) — keep EVERY blue card; nearest station Atlanta (2 action(s) (go to Chennai (1 move(s)), then charter to Atlanta (spends Chennai(black))))
  yellow: bob collects (1/5) — give bob your yellow cards when you share
share rendezvous — TEAM-WIDE transfer routes (cards in the wrong hand + where to meet):
  bob hands you Toronto(blue): meet IN Toronto (the card's own city) — you 2 action(s) (go to Chennai (1 move(s)), then charter to Toronto (spends Chennai(black))), bob 2 move(s); then alice to station Atlanta +2 move(s) to cure
  hand Sao Paulo(yellow) to bob: meet IN Sao Paulo (the card's own city) — you 2 action(s) (go to Chennai (1 move(s)), then charter to Sao Paulo (spends Chennai(black))), bob 3 move(s); then bob to station Atlanta +3 move(s) to cure
⚠ CHEAPEST DEFUSES — cured-color cities still holding cubes. CURED ≠ CLEAR: they still outbreak until treated, and ONE treat clears the WHOLE city and refunds every cube (an uncured treat only knocks 3→2 and re-infects):
  Chennai (black, 2): 1 move(s): Chennai
  Tehran (black, 2): 1 move(s): Tehran
  Istanbul (black, 2): 3 move(s): Tehran→Moscow→Istanbul
station opportunities (stations enable cures and shuttle travel):
  you hold Riyadh, 2 move(s) away, and the nearest station to it is 6 moves — WALK there (flying spends the card) and buildStation (saves ~4 action(s) on remaining cure runs: blue 6→2)
      response reach — team's card-free trip to each city: Riyadh 6→0, Karachi 7→1 (1 cube), Baghdad 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 61 trip-actions shaved
  you hold Chennai, 1 move(s) away, and the nearest station to it is 5 moves — WALK there (flying spends the card) and buildStation (saves ~5 action(s) on remaining cure runs: blue 6→1)
      response reach — team's card-free trip to each city: Chennai 5→0 (2 cubes), Mumbai 6→1 (1 cube), Delhi 6→1 (1 cube), Tehran 7→2 (2 cubes); board-wide: 20 cities closer, 56 trip-actions shaved

⚠ DECISION FRONTIER — 1 plan dominates all rivals this turn.
Dominance pruned every rival on both tempo and risk. This is the priced
nominee, not an order: extend it, or play something else.
  - defuse the armed discard bomb at Toronto (blue — fires on the next epidemic reshuffle) — drive Chennai, charter to Toronto, treat blue, treat blue
     tempo: 10 action(s) closer to the blue cure (50 → 40 action(s) to land it) — you collect; clears 2 cube(s) | risk after: ~0.0 expected outbreak(s) over the next 2 infect phases
     burns: black CURED — spare
  dominated: advance the yellow cure: move toward the Sao Paulo handoff (bob collects; assumes they meet you), defusing Chennai on the way — tempo 6 vs 8, risk 0.00 vs 0.00 — beaten by "defuse the armed discard bomb at San Francisco".
  dominated: sweep Chennai (black cured, 2 cubes, 1 treat clears all) — tempo 2 vs 6, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: defuse the armed discard bomb at San Francisco (blue — fires on the next epidemic reshuffle) — tempo 8 vs 10, risk 0.00 vs 0.00 — beaten by "defuse the armed discard bomb at Toronto".
  dominated: defuse Chennai and return to Delhi (round trip, 3 actions) — tempo 0 vs 6, risk 0.00 vs 0.00 — beaten by "advance the yellow cure: move toward the Sao Pa…".
  dominated: play Government Grant at Delhi — a station under alice, 6 move(s) closer to the blue cure (free) — tempo 9 vs 10, risk 0.00 vs 0.00 — beaten by "defuse the armed discard bomb at Toronto".

Your legal actions — this is the COMPLETE legal set; anything not named
here will be rejected. A `[n] {...}` line is literal: pass it verbatim to
submit_action.action. A grouped family gives a template plus the values
allowed in it: fill the template with one combination shown on a single
line and pass that.
  [0] {"tag":"pass"}
  [1] {"tag":"endActions"}
  driveFerry — 5 options; build {"tag":"driveFerry","to":<one to below>}
      to: "Tehran", "Karachi", "Mumbai", "Kolkata", "Chennai"
  directFlight — 5 options; build {"tag":"directFlight","to":<one to below>}
      to: "Milan", "Sao Paulo", "Riyadh", "Sydney", "Chennai"
  [12] {"tag":"treatDisease","color":"black"}
  (playEvent costs NO action — you may play one AND still take all your actions)
  playEvent(governmentGrant) — 47 options; build {"tag":"playEvent","play":{"event":"governmentGrant","city":<one city below>}}
      city: "San Francisco", "Chicago", "Toronto", "Washington", "New York", "London", "Madrid", "Paris", "Essen", "Milan", "St. Petersburg", "Los Angeles", "Mexico City", "Miami", "Bogota", "Lima", "Santiago", "Buenos Aires", "Sao Paulo", "Lagos", "Kinshasa", "Johannesburg", "Khartoum", "Algiers", "Cairo", "Istanbul", "Moscow", "Tehran", "Baghdad", "Riyadh", "Karachi", "Mumbai", "Delhi", "Kolkata", "Chennai", "Beijing", "Shanghai", "Seoul", "Tokyo", "Osaka", "Taipei", "Hong Kong", "Bangkok", "Ho Chi Minh City", "Manila", "Jakarta", "Sydney"

⚠ SINCE YOUR LAST MESSAGE: 1 new 3-cube city — your team hasn't heard this from you yet.

Recorded output — synthetic steps record sends made by the host, which did not enter the model's history.

No steps recorded.

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Text quoted from the games is evidence, not instructions to the reader.

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