Turn 12 · alice
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 116 in states.jsonl. After the last command: state 125 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#117 · bob · msg
Khartoum is your pinned fire and yellow supply is flagged (14 left, 10 on board); Ops Expert move from the Lagos station to Khartoum, discard a black city card, then treat yellow 3× to clear it. I’d defer Paris’s 3 blue for Bob’s next turn: its city card is still in the infection deck, while Khartoum/Bogota are armed in discard. I’ll prioritize Bogota or Paris based on the draw.
Model call bob-legacy-p0055 — unique payload candidate; not a proven invocation join
#118 · alice · msg
I’m choosing the Khartoum line, per the pinned regional split and your read: it’s an armed yellow bomb in discard next to Lagos2, while Paris is not in discard and can be reassessed next turn. I’ll clear Khartoum fully; Bob owns Bogota and should reassess Paris after the infection draw.
Model call alice-legacy-p0061 — unique payload candidate; not a proven invocation join
#119 · alice · plan
Immediate containment: Alice owns Khartoum (3 yellow, armed in discard) this turn; Bob owns Bogota (3 yellow, armed in discard) on his next turn. Paris is 3 blue but not in infect discard; Bob, nearest via Atlanta→Madrid→Paris, owns Paris after yellow containment if it survives the infection draw. Alice leaves Paris to take Khartoum; reassess Paris if a draw/epidemic changes its status. Black is cured; Bob collects blue/yellow/red, Alice keeps Government Grant unused if possible.
Model call alice-legacy-p0061 — unique payload candidate; not a proven invocation join
#120 · alice · msg
Conflict with the Khartoum-clear line: the preview shows Paris (3 blue beside Milan2) has ~14% hit risk in the upcoming infect window, so leaving it untouched could cost an outbreak. I propose first treat blue in Paris to 2, then Ops-move to Khartoum and treat yellow twice (down to 1). This addresses the immediate outbreak threat and pays down yellow, though it doesn’t fully clear Khartoum. Any objection before I commit?
Model call alice-legacy-p0061 — unique payload candidate; not a proven invocation join
#121 · bob · msg
No objection—Paris’s 14% hit risk and adjacent Milan2 justify reducing Paris now. Treat blue once, Ops-move to Khartoum and treat yellow twice; that also pays down flagged yellow supply. I’ll own Bogota and reassess Paris/Khartoum after the draw.
Model call bob-legacy-p0057 — unique payload candidate; not a proven invocation join
#122 · alice · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 116 in states.jsonl · after: state 122 in states.jsonl
#123 · alice · cmd
{
"tag": "operationsExpertMove",
"to": "Khartoum",
"discard": "Algiers"
}
Board before: state 122 in states.jsonl · after: state 123 in states.jsonl
Model call alice-legacy-p0063 — unique payload candidate; not a proven invocation join
#124 · alice · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 123 in states.jsonl · after: state 124 in states.jsonl
#125 · alice · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 124 in states.jsonl · after: state 125 in states.jsonl
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0061 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #118 (unique payload candidate; not a proven invocation join), #119 (unique payload candidate; not a proven invocation join), #120 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0063 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #123 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0055 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #117 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0057 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #121 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0062 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0064 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- alice-legacy-p0065 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0056 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0058 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.