Turn 13 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 125 in states.jsonl. After the last command: state 136 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#126 · alice · msg
New Lagos 3 yellow appeared in discard; I’m still in Khartoum, one drive from Lagos, and can own/treat Lagos on my next turn. Please take Bogota now as pinned (direct flight with Bogota + three yellow treats), since it is an armed 3-cube in the BA–Bogota cluster; Paris is safely down to 2.
Model call alice-legacy-p0066 — unique payload candidate; not a proven invocation join
#127 · bob · msg
Conflict with the pinned Bogota-first assignment and Alice’s request: the live frontier prices Lagos as the better 4-action defuse (shuttle + three yellow treats), with no card burn. I’ll clear Lagos now and preserve Bogota for Bob’s next turn; Alice can reassess Khartoum after the draw.
Model call bob-legacy-p0059 — unique payload candidate; not a proven invocation join
#128 · bob · plan
Updated containment split: Bob clears Lagos now via shuttle and three yellow treatments, preserving the Bogota card. Bob owns the armed Bogota 3-yellow bomb next turn (direct flight with Bogota if it remains at 3); Alice monitors Khartoum (now 1 yellow) and any new fires. Keep yellow cards where possible; reassess cluster/supply pressure and epidemic draw before each move. Black cured; Bob collects blue/yellow/red.
Model call bob-legacy-p0059 — unique payload candidate; not a proven invocation join
#129 · alice · msg
Agreed—Lagos is a clean 4-action defuse from your station, and its card is in discard. Please clear Lagos now; I’ll reassess Khartoum on my turn, and Bogota remains yours next if still at 3.
Model call alice-legacy-p0067 — unique payload candidate; not a proven invocation join
#130 · bob · cmd
{
"tag": "shuttleFlight",
"to": "Lagos"
}
Board before: state 125 in states.jsonl · after: state 130 in states.jsonl
Model call bob-legacy-p0060 — unique payload candidate; not a proven invocation join
#131 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 130 in states.jsonl · after: state 131 in states.jsonl
#132 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 131 in states.jsonl · after: state 132 in states.jsonl
#133 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 132 in states.jsonl · after: state 133 in states.jsonl
#134 · alice · msg
You have a complete 5/5 yellow set and are at the Lagos station—preserve all five yellows and cure yellow next turn. For the 2-card discard, Tokyo red is least progress (Alice holds the other red); discard one blue as the second shed if needed, since blue remains in deck and yellow is ready now.
Model call alice-legacy-p0068 — unique payload candidate; not a proven invocation join
#135 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Tokyo"
}
}
Board before: state 133 in states.jsonl · after: state 135 in states.jsonl
Model call bob-legacy-p0065 — unique payload candidate; not a proven invocation join
#136 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Madrid"
}
}
Board before: state 135 in states.jsonl · after: state 136 in states.jsonl
Model call bob-legacy-p0066 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0066 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #126 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0067 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #129 (unique payload candidate; not a proven invocation join)
- alice-legacy-p0068 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #134 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0059 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #127 (unique payload candidate; not a proven invocation join), #128 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0060 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #130 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0065 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #135 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0066 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #136 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- bob-legacy-p0061 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0062 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0063 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0064 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0067 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.