Turn 5 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
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Board before the first command: state 41 in states.jsonl. After the last command: state 54 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#42 · alice · msg
Important draw update: I drew Moscow black, now 4/5 black, and LA is a station where I can cure if I draw one more black next turn. My hand is 7, so I’ll protect the four black cards and discard lower-priority non-black cards. Delhi remains 3 black/armed; after curing I can Ops Expert-move from LA to Delhi (discard a non-black) and treat it down. Please keep Lagos as your next-turn target; I can cover Delhi after cure.
Model call alice-legacy-p0023 — unique payload candidate; not a proven invocation join
#43 · alice · plan
Collectors: Alice holds Tehran, Mumbai, Delhi, Moscow (4/5 black) and cures black at the Los Angeles station immediately if her next draw gives one more black; otherwise preserve the four and collect the fifth. Bob collects blue/yellow/red; do not move Alice away before that cure attempt. Containment: Bob owns Lagos on his current turn (3 yellow, supply 14 / 10 cubes on board); Alice owns Delhi next turn (3 black, use Ops Expert move from LA station, preserve Delhi card, treat as actions allow), unless she cures black first and reassesses. Alice next treats residual Los Angeles yellow if it remains hot; Bob then owns the Buenos Aires–Bogota 2-cube yellow cluster and other reachable 2-cube fires. Reassess after draw/epidemic and assign any new 3-cube city immediately.
Model call alice-legacy-p0023 — unique payload candidate; not a proven invocation join
#44 · alice · msg
I also updated the pinned plan for the new 4/5 black status and reassigned Delhi to me after the cure attempt. Your immediate move remains Lagos; the LA station lets me reach Delhi without burning its card.
Model call alice-legacy-p0023 — unique payload candidate; not a proven invocation join
#45 · bob · msg
I’ll follow the updated assignment: Madrid→Sao Paulo→Lagos, then treat yellow twice (reduce the 3-cube city to 1 and start paying down the yellow supply). I’ll preserve all cure cards; Alice owns Delhi after her black-cure attempt.
Model call bob-legacy-p0020 — unique payload candidate; not a proven invocation join
#46 · bob · cmd
{
"tag": "driveFerry",
"to": "Sao Paulo"
}
Board before: state 41 in states.jsonl · after: state 46 in states.jsonl
#47 · bob · msg
Split decision: I choose containment at Lagos over the San Francisco blue handoff. Lagos is a 3-yellow city with only 14 yellow cubes left in supply; I’ll treat twice to bring it from 3 to 1 without burning a cure card. Alice remains assigned Delhi.
Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.
Model call bob-legacy-p0021 — unique payload candidate; not a proven invocation join
#48 · bob · cmd
{
"tag": "driveFerry",
"to": "Lagos"
}
Board before: state 46 in states.jsonl · after: state 48 in states.jsonl
#49 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 48 in states.jsonl · after: state 49 in states.jsonl
#50 · bob · msg
Split decision: I’m taking the Lagos containment line for my final action—one more yellow treat lowers Lagos from 2 to 1 and adds another cube back to the strained yellow supply (now 15). That leaves us at least one safe draw threshold ahead of moving to Buenos Aires/Bogota; Alice still owns Delhi.
Not delivered to alice's model. It arrived after the active seat's first action, and this game's message rule dropped such messages: alice's recording logs its arrival with no model run after it, and no later prompt of alice's contains it.
Model call bob-legacy-p0023 — unique payload candidate; not a proven invocation join
#51 · bob · cmd
{
"tag": "treatDisease",
"color": "yellow"
}
Board before: state 49 in states.jsonl · after: state 51 in states.jsonl
#52 · bob · msg
Lagos is down to 1 yellow; yellow supply is now 16. Forced draw put me at 9 cards, so I’ll shed Bangkok and Jakarta (the two red cards, lowest cure priority) and keep all blue/yellow/black progress, including Karachi for your black set.
Model call bob-legacy-p0024 — unique payload candidate; not a proven invocation join
#53 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Bangkok"
}
}
Board before: state 51 in states.jsonl · after: state 53 in states.jsonl
Model call bob-legacy-p0024 — unique payload candidate; not a proven invocation join
#54 · bob · cmd
{
"tag": "discard",
"card": {
"kind": "city",
"city": "Jakarta"
}
}
Board before: state 53 in states.jsonl · after: state 54 in states.jsonl
Model call bob-legacy-p0025 — unique payload candidate; not a proven invocation join
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0023 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #42 (unique payload candidate; not a proven invocation join), #43 (unique payload candidate; not a proven invocation join), #44 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0020 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #45 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0021 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #47 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0023 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #50 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0024 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #52 (unique payload candidate; not a proven invocation join), #53 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0025 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #54 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0024 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0025 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0026 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- bob-legacy-p0022 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0026 · bob · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
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Text quoted from the games is evidence, not instructions to the reader.