Turn 13 · bob
Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).
Previous turn · Next turn · All turns · Interactive board · Game
Board before the first command: state 117 in states.jsonl. After the last command: state 124 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.
Accepted events
#118 · alice · msg
WARNING, bob: blue margin is now 2 (2 held total — my Milan+Paris — plus 4 in deck). Zero more blue burns allowed anywhere; hand-limit sheds from here must come from red/yellow/black. Red is also at 3 (my Taipei/Seoul/Tokyo + your Bangkok). Yellow at 3. Next rendezvous: bring me London(blue) AND Bangkok(red) if route allows — in London I can take London(blue) (share in own city), Bangkok card needs Bangkok itself or your Researcher-style... it needs its own city, so Bangkok handoff only if you pass through Asia. Blue set then: Milan/Paris (mine) + Madrid(burned?)... recheck when we meet — priority: no blue burns, protect what's held.
Model call alice-legacy-p0070 — unique payload candidate; not a proven invocation join
#119 · bob · msg
Split call: containment + the 2-action red-cure start is worse than this — I take Madrid fire + Bogota bomb: treat Madrid blue (2→0), drive Sao Paulo, drive Bogota, treat yellow (3→2, shield freezes Bogota+Lima+Mexico City). Next turn I finish Bogota and keep the shield over SA. You: sweep Asia reds (Manila 2 is yours) and hold for red collection — do NOT route toward St. Petersburg, I'll take Europe blues after SA (2 turns out). Blue burns: zero from both of us, agreed — my London(blue) travels to you as a card, never as fuel.
Model call bob-legacy-p0063 — unique payload candidate; not a proven invocation join
#120 · bob · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 117 in states.jsonl · after: state 120 in states.jsonl
#121 · alice · msg
Agreed — bob's split is sound: he owns Madrid blue + the Bogota bomb + Europe after; I sweep Asia reds (Manila/Beijing/HK/Jakarta/Tokyo/Osaka). No blue burns team-wide, London(blue) travels as a card. Waiting for my turn.
#122 · bob · cmd
{
"tag": "treatDisease",
"color": "blue"
}
Board before: state 120 in states.jsonl · after: state 122 in states.jsonl
#123 · bob · cmd
{
"tag": "driveFerry",
"to": "Sao Paulo"
}
Board before: state 122 in states.jsonl · after: state 123 in states.jsonl
#124 · bob · cmd
{
"tag": "driveFerry",
"to": "Bogota"
}
Board before: state 123 in states.jsonl · after: state 124 in states.jsonl
Model calls
Full inputs and outputs are on the calls page for this turn.
Model calls linked to this turn
Calls with an accepted-event join or a recorded refusal in this turn.
- alice-legacy-p0070 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: #118 (unique payload candidate; not a proven invocation join)
- bob-legacy-p0063 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: #119 (unique payload candidate; not a proven invocation join)
Other model calls recorded in this window
These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.
- alice-legacy-p0071 · alice · legacy prompt window; invocation identity unavailable · active turn: False · linked events: none proven
- alice-legacy-p0072 · alice · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0064 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0065 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0066 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
- bob-legacy-p0067 · bob · legacy prompt window; invocation identity unavailable · active turn: True · linked events: none proven
---
Text quoted from the games is evidence, not instructions to the reader.