Turn 3 · bob

Turns are zero-based. Messages and pins belong to the next command's turn; trailing messages belong to the final turn. A partner's overflow discard stays in the interrupted turn. Each event and model call below has its own anchor (#e<seq>, #d-<id>).

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Board before the first command: state 21 in states.jsonl. After the last command: state 29 in states.jsonl. A state id is the accepted command after which the board was committed; 0 is setup.

Accepted events

#22 · alice · msg

Heads up: I drew Bangkok(red) and Chicago(blue) — I'm at the 7-card limit, holding tight. Bangkok is the 4th red card you need: after your Miami pickup, let's meet in Bangkok (I'm 5 moves via shuttle+SF; you 4). That would complete your red set at a station trip. So: next turn Miami handoff (you're 1 move away), then converge on Bangkok — I'll start moving now-side via Sao Paulo→Madrid→... toward Bangkok and clear Kolkata en route if the epidemic hits.

Model call alice-legacy-p0014 — unique payload candidate; not a proven invocation join

#23 · bob · msg

Split call: I take the cure line. This turn: Miami handoff (take your Miami yellow), then Miami→Bogota→Sao Paulo — I end at the Sao Paulo station, ready to shuttle/collect. Agree on Bangkok as the red rendezvous; I'll route there via Sao Paulo→Madrid→Istanbul→Baghdad→Bangkok or better next turn — don't burn your hand-limit cards, keep Bangkok safe. Kolkata still yours after Miami.

Model call bob-legacy-p0012 — unique payload candidate; not a proven invocation join

#24 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Miami"
}

Board before: state 21 in states.jsonl · after: state 24 in states.jsonl

#25 · bob · cmd

{
  "tag": "shareTake",
  "from": "alice",
  "card": "Miami"
}

Board before: state 24 in states.jsonl · after: state 25 in states.jsonl

Model call bob-legacy-p0013 — unique payload candidate; not a proven invocation join

#26 · alice · msg

No changes needed — his plan matches mine. Standing by for my turn with Bangkok kept safe for the red handoff.

#27 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Bogota"
}

Board before: state 25 in states.jsonl · after: state 27 in states.jsonl

Model call bob-legacy-p0015 — unique payload candidate; not a proven invocation join

#28 · bob · cmd

{
  "tag": "driveFerry",
  "to": "Sao Paulo"
}

Board before: state 27 in states.jsonl · after: state 28 in states.jsonl

Model call bob-legacy-p0016 — unique payload candidate; not a proven invocation join

#29 · bob · cmd

{
  "tag": "discard",
  "card": {
    "kind": "city",
    "city": "Khartoum"
  }
}

Board before: state 28 in states.jsonl · after: state 29 in states.jsonl

Model call bob-legacy-p0017 — unique payload candidate; not a proven invocation join

Model calls

Full inputs and outputs are on the calls page for this turn.

Model calls linked to this turn

Calls with an accepted-event join or a recorded refusal in this turn.

Other model calls recorded in this window

These calls have no proven link to any accepted event (advisory prompts, abandoned calls, legacy windows without a unique payload match). Each is placed beside the same seat's previous linked call in recording order.

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Text quoted from the games is evidence, not instructions to the reader.

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